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Skills for modern/future?
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<blockquote data-quote="Zephrin the Lost" data-source="post: 4220187" data-attributes="member: 30760"><p>I've been trying something similar with using Star Wars Saga skills in D20 modern. In Saga, a skill like Stealth has several specific applications as a sub-heading. I imagine that 4e will do the same. To make the kinds simplified skill system we are describing here viable, wouldn't we need to attach existing D20 modern skills to each skill listed? So Stealth includes Hide, Move Silently, Sleight of Hand, etc. </p><p></p><p>For my D20 saga experiment, I found that +5 +1/2 ch. level for trained skills was too fast a progression for d20 modern as written, but +3 worked well. I also made cross class skills available via the skill training feat, but those skills would be at +2. Kind of close to class skills, I know, but Modern has so many powers and feats that provide bonuses, a 'specialist' in any skill group (like a fast hero specializes in dex skills) would still be far better than say a strong hero who cross-classes in stealth. </p><p></p><p>This allowed me to use so many more skill checks and the new 4e skill challenges in my games, without worrying that only a few PC's could even attempt the DC's I was asking for. </p><p></p><p>--Z</p></blockquote><p></p>
[QUOTE="Zephrin the Lost, post: 4220187, member: 30760"] I've been trying something similar with using Star Wars Saga skills in D20 modern. In Saga, a skill like Stealth has several specific applications as a sub-heading. I imagine that 4e will do the same. To make the kinds simplified skill system we are describing here viable, wouldn't we need to attach existing D20 modern skills to each skill listed? So Stealth includes Hide, Move Silently, Sleight of Hand, etc. For my D20 saga experiment, I found that +5 +1/2 ch. level for trained skills was too fast a progression for d20 modern as written, but +3 worked well. I also made cross class skills available via the skill training feat, but those skills would be at +2. Kind of close to class skills, I know, but Modern has so many powers and feats that provide bonuses, a 'specialist' in any skill group (like a fast hero specializes in dex skills) would still be far better than say a strong hero who cross-classes in stealth. This allowed me to use so many more skill checks and the new 4e skill challenges in my games, without worrying that only a few PC's could even attempt the DC's I was asking for. --Z [/QUOTE]
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