Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skills Get Sea'd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DanmarLOK" data-source="post: 4632853" data-attributes="member: 71480"><p>I think you could use the existing published DC's using this system. It wouldn't be exactly the same chances but would the players even notice? If you use the unofficial erratted erratad DC's of 10/15/20 (instead of 5/10/15) as a base you'd be in the ballpark, the players would usually make a 10 (easy), have a harder time to make a 15 and a harder still time to make a 20. Trained would significantly up those higher dc success rates which is what you'd be looking for. And anyone that goes the step further and spends a feat on a skill is inreasing their chances significantly more. </p><p></p><p>Using d8's, 2d8 for untrained, 3d8 for trained, 4d8 for trained + skill focus, with and without the a stat bonus of +4 you get these numbers which works out to a little worse chance for the untrained person at higher difficulties and a better chance for the trained/skillfocused person. </p><p></p><p>So 2d8 penalizes the untrained but benefits the trained person. This would have the effect of rewarding those characters that train in a skill with a better chance of success which may or may not be what you're looking for. And on a rather whimsical nature it is typically easier to find d6's than d8's in larger quantities at most gaming tables. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>2d8</p><p>DC 5 success rate 90%</p><p>DC 8 success rate 67%</p><p>DC 10 success rate 46%</p><p>DC 12 success rate 31%</p><p>DC 15 success rate 17%</p><p>DC 18 success rate 10%</p><p>DC 20 success rate 6%</p><p>DC 22 success rate 3%</p><p>DC 25 success rate 2%</p><p></p><p>3d8</p><p>DC 5 success rate 99%</p><p>DC 8 success rate 93%</p><p>DC 10 success rate 83%</p><p>DC 12 success rate 70%</p><p>DC 15 success rate 47%</p><p>DC 18 success rate 30%</p><p>DC 20 success rate 22%</p><p>DC 22 success rate 13%</p><p>DC 25 success rate 9%</p><p></p><p>4d8</p><p>DC 5 success rate 99%</p><p>DC 8 success rate 99%</p><p>DC 10 success rate 96%</p><p>DC 12 success rate 92%</p><p>DC 15 success rate 78%</p><p>DC 18 success rate 60%</p><p>DC 20 success rate 48%</p><p>DC 22 success rate 33%</p><p>DC 25 success rate 25%</p><p></p><p>2d8+4</p><p>DC 5 success rate 100%</p><p>DC 8 success rate 95%</p><p>DC 10 success rate 84%</p><p>DC 12 success rate 67%</p><p>DC 15 success rate 38%</p><p>DC 18 success rate 21%</p><p>DC 20 success rate 15%</p><p>DC 22 success rate 8%</p><p>DC 25 success rate 5%</p><p></p><p>3d8+4</p><p>DC 5 success rate 100%</p><p>DC 8 success rate 99%</p><p>DC 10 success rate 98%</p><p>DC 12 success rate 93%</p><p>DC 15 success rate 77%</p><p>DC 18 success rate 55%</p><p>DC 20 success rate 41%</p><p>DC 22 success rate 26%</p><p>DC 25 success rate 19%</p><p></p><p>4d8+4</p><p>DC 5 success rate 100%</p><p>DC 8 success rate 100%</p><p>DC 10 success rate 99%</p><p>DC 12 success rate 99%</p><p>DC 15 success rate 94%</p><p>DC 18 success rate 83%</p><p>DC 20 success rate 73%</p><p>DC 22 success rate 54%</p><p>DC 25 success rate 43%</p></blockquote><p></p>
[QUOTE="DanmarLOK, post: 4632853, member: 71480"] I think you could use the existing published DC's using this system. It wouldn't be exactly the same chances but would the players even notice? If you use the unofficial erratted erratad DC's of 10/15/20 (instead of 5/10/15) as a base you'd be in the ballpark, the players would usually make a 10 (easy), have a harder time to make a 15 and a harder still time to make a 20. Trained would significantly up those higher dc success rates which is what you'd be looking for. And anyone that goes the step further and spends a feat on a skill is inreasing their chances significantly more. Using d8's, 2d8 for untrained, 3d8 for trained, 4d8 for trained + skill focus, with and without the a stat bonus of +4 you get these numbers which works out to a little worse chance for the untrained person at higher difficulties and a better chance for the trained/skillfocused person. So 2d8 penalizes the untrained but benefits the trained person. This would have the effect of rewarding those characters that train in a skill with a better chance of success which may or may not be what you're looking for. And on a rather whimsical nature it is typically easier to find d6's than d8's in larger quantities at most gaming tables. :) 2d8 DC 5 success rate 90% DC 8 success rate 67% DC 10 success rate 46% DC 12 success rate 31% DC 15 success rate 17% DC 18 success rate 10% DC 20 success rate 6% DC 22 success rate 3% DC 25 success rate 2% 3d8 DC 5 success rate 99% DC 8 success rate 93% DC 10 success rate 83% DC 12 success rate 70% DC 15 success rate 47% DC 18 success rate 30% DC 20 success rate 22% DC 22 success rate 13% DC 25 success rate 9% 4d8 DC 5 success rate 99% DC 8 success rate 99% DC 10 success rate 96% DC 12 success rate 92% DC 15 success rate 78% DC 18 success rate 60% DC 20 success rate 48% DC 22 success rate 33% DC 25 success rate 25% 2d8+4 DC 5 success rate 100% DC 8 success rate 95% DC 10 success rate 84% DC 12 success rate 67% DC 15 success rate 38% DC 18 success rate 21% DC 20 success rate 15% DC 22 success rate 8% DC 25 success rate 5% 3d8+4 DC 5 success rate 100% DC 8 success rate 99% DC 10 success rate 98% DC 12 success rate 93% DC 15 success rate 77% DC 18 success rate 55% DC 20 success rate 41% DC 22 success rate 26% DC 25 success rate 19% 4d8+4 DC 5 success rate 100% DC 8 success rate 100% DC 10 success rate 99% DC 12 success rate 99% DC 15 success rate 94% DC 18 success rate 83% DC 20 success rate 73% DC 22 success rate 54% DC 25 success rate 43% [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skills Get Sea'd
Top