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Skills in 5e
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<blockquote data-quote="Li Shenron" data-source="post: 6092571" data-attributes="member: 1465"><p>I think however that a system where only trained PCs can make checks works very well for a Basic game.</p><p></p><p>In a Basic game, things need to be simple. If everybody is allowed to roll 20 skills, that's not very simple. Sooner or later you're going to have situations where players think they were entitled to roll something but they forgot, or "let's all try to listen to the door to increase our chances".</p><p></p><p>I would prefer, in a Basic game, that if you have one "dedicated Listener", only he gets to make one check, and one check only.</p><p></p><p>This is <em>very </em>simplified, so I definitely don't expect people who want a Standard game to accept this simplification, but in a Basic game I think it would be quite good. Once again, the only exception I would do is probably <em>reactive</em> Listen & Spot checks.</p><p></p><p>With such a system, a player has his list of 2-4 skills to keep in mind and that's it.</p><p></p><p>I'm not saying this would work in 5e, in fact it wouldn't because we already know that they are currently NOT having skills at all in Basic, but only ability checks AND that in general they expect the DM to call for checks instead of the players to ask to use specific skills.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6092571, member: 1465"] I think however that a system where only trained PCs can make checks works very well for a Basic game. In a Basic game, things need to be simple. If everybody is allowed to roll 20 skills, that's not very simple. Sooner or later you're going to have situations where players think they were entitled to roll something but they forgot, or "let's all try to listen to the door to increase our chances". I would prefer, in a Basic game, that if you have one "dedicated Listener", only he gets to make one check, and one check only. This is [I]very [/I]simplified, so I definitely don't expect people who want a Standard game to accept this simplification, but in a Basic game I think it would be quite good. Once again, the only exception I would do is probably [I]reactive[/I] Listen & Spot checks. With such a system, a player has his list of 2-4 skills to keep in mind and that's it. I'm not saying this would work in 5e, in fact it wouldn't because we already know that they are currently NOT having skills at all in Basic, but only ability checks AND that in general they expect the DM to call for checks instead of the players to ask to use specific skills. [/QUOTE]
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