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<blockquote data-quote="AbdulAlhazred" data-source="post: 6097068" data-attributes="member: 82106"><p>Right, I think this has been noted a bit in some other topics over the last several years here, and on WotC boards. While 4e has a VERY few spots where it ties DC to specific fluff they are basically the jumping rules. There are a couple other minor instances, the DCs for breaking doors of specific types and some other 'breaking things' DCs and some hints on how much people can lift. You could of course easily muck with all of those. Beyond that is a hard level 30 Arcana check (DC42) required to research the resting place of a dead god? Or to actually read the words of power inscribed on the seal of his tomb and release him to end the world? Can a fighter make a DC42 Athletics check and pick up a mountain, or will it only suffice to lift 500lbs? These questions are pretty much up to the table and the answers will dictate just how 'gonzo' your 4e game really is. Likewise elements like ritual magic are very open-ended and amenable to interpretation. There are plenty of example rituals, but there are also hints that there are or could be much more powerful ones lurking out there, or the DM could just give out only lower level rituals, etc. </p><p></p><p>I agree that tier breaks were designed to be points where the nature of the fiction could be changed. A Knight Commander can lead armies, a mere Paladin might lead a few foot soldiers or a couple of mounted warriors. A Demigod OTOH can assault the gates of Hell at the head of a legion of Angels.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6097068, member: 82106"] Right, I think this has been noted a bit in some other topics over the last several years here, and on WotC boards. While 4e has a VERY few spots where it ties DC to specific fluff they are basically the jumping rules. There are a couple other minor instances, the DCs for breaking doors of specific types and some other 'breaking things' DCs and some hints on how much people can lift. You could of course easily muck with all of those. Beyond that is a hard level 30 Arcana check (DC42) required to research the resting place of a dead god? Or to actually read the words of power inscribed on the seal of his tomb and release him to end the world? Can a fighter make a DC42 Athletics check and pick up a mountain, or will it only suffice to lift 500lbs? These questions are pretty much up to the table and the answers will dictate just how 'gonzo' your 4e game really is. Likewise elements like ritual magic are very open-ended and amenable to interpretation. There are plenty of example rituals, but there are also hints that there are or could be much more powerful ones lurking out there, or the DM could just give out only lower level rituals, etc. I agree that tier breaks were designed to be points where the nature of the fiction could be changed. A Knight Commander can lead armies, a mere Paladin might lead a few foot soldiers or a couple of mounted warriors. A Demigod OTOH can assault the gates of Hell at the head of a legion of Angels. [/QUOTE]
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