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General Tabletop Discussion
*Dungeons & Dragons
Skills Should Be Core
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<blockquote data-quote="Jeff Carlsen" data-source="post: 6150206" data-attributes="member: 61749"><p>I challenge the argument that skills don't fit with the class based nature of D&D.</p><p></p><p>There are three aspects to skills. The first is that training and experience in an activity can grant you a bonus in addition to what you get from your ability score. The second is a list of individual skills. The third is the ability to individually select ranks for those skills</p><p></p><p>The first point presents no conflict whatsoever with a class based system. The second is merely a system for classifying actions. Just as differing classes have different attack bonuses, different classes could get different skill bonuses.</p><p></p><p>Only the third part is in conflict with the nature of a class based system. And it can and should be optional.</p><p></p><p>In my mind, the only question is in regard to the number and breadth of skills in the basic game. I absolutely think that characters should have skill based bonuses to categories of actions.</p></blockquote><p></p>
[QUOTE="Jeff Carlsen, post: 6150206, member: 61749"] I challenge the argument that skills don't fit with the class based nature of D&D. There are three aspects to skills. The first is that training and experience in an activity can grant you a bonus in addition to what you get from your ability score. The second is a list of individual skills. The third is the ability to individually select ranks for those skills The first point presents no conflict whatsoever with a class based system. The second is merely a system for classifying actions. Just as differing classes have different attack bonuses, different classes could get different skill bonuses. Only the third part is in conflict with the nature of a class based system. And it can and should be optional. In my mind, the only question is in regard to the number and breadth of skills in the basic game. I absolutely think that characters should have skill based bonuses to categories of actions. [/QUOTE]
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Skills Should Be Core
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