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Skills that PC shouldn't get?
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<blockquote data-quote="Shallown" data-source="post: 1393589" data-attributes="member: 1368"><p>I think Use rope is about the only skill my players don't use. they have used forgery but not to often becuase when they needed it the only player with it has only a few ranks, so they didn't wantto take the chance. About every other skill has been used. </p><p></p><p>Admitted I call for a lot of skill checks and am more a GM who allows players to try a skill roll with skills that are barely related I assign DC's in accordance to what skill is being used. Fighting an Outsider is a Knowledge Planes check but also arcana and religion just the DC shifts depending on what skill is being applied but I almost always give them a chance. My players tend to use the skills they have if possible, The Elven Bladesinger has had a ring of jump from eraly on in the game so tends to use jump as a combat/mobility skill becuase he is good at it. he has sunk ranks in it seeing that its actually very useful. Why waste a fly on something he can jump across.</p><p></p><p>Decipher script has been used as a cryptography skill in my game. I tend to allow unique uses to skills if the players can figure out how to apply a skill. </p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1393589, member: 1368"] I think Use rope is about the only skill my players don't use. they have used forgery but not to often becuase when they needed it the only player with it has only a few ranks, so they didn't wantto take the chance. About every other skill has been used. Admitted I call for a lot of skill checks and am more a GM who allows players to try a skill roll with skills that are barely related I assign DC's in accordance to what skill is being used. Fighting an Outsider is a Knowledge Planes check but also arcana and religion just the DC shifts depending on what skill is being applied but I almost always give them a chance. My players tend to use the skills they have if possible, The Elven Bladesinger has had a ring of jump from eraly on in the game so tends to use jump as a combat/mobility skill becuase he is good at it. he has sunk ranks in it seeing that its actually very useful. Why waste a fly on something he can jump across. Decipher script has been used as a cryptography skill in my game. I tend to allow unique uses to skills if the players can figure out how to apply a skill. Later [/QUOTE]
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