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Skills: To max or not to max?
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<blockquote data-quote="Li Shenron" data-source="post: 1936778" data-attributes="member: 1465"><p>IMXP it depends on very many factors.</p><p></p><p>It is true that some skills should better be as high as possible, UMD for example. Other skills don't benefit much from higher ranks as they do from lower ranks and at lower levels, such as Heal or Tumble.</p><p></p><p>There are even some skills with occasional use that are sometimes more worth to spend the smallest amount of sp you can, just to have them "trained". It may work for example to get 1 rank in a lesser Knowledge if you have a high Int, or 1 rank in Tumble as cross-class (2sp) if you have anyway +3 or more Dex, just to use it even once per adventure.</p><p></p><p>Then it depends on how many skill points the character has per level. My personal opinion is that if you have very few skill points it's best to forget about maxing which would limit your character to 1-2 skill only, and consider instead more skill at "half-maxing" for example. More sp give you more freedom of course, but to other end of the spectrum having too many skills to use can result in underusing many of them.</p><p></p><p>Finally, it depends on the rest of the group, since several skills don't need more than a character to have them. Therefore, the larger the party, the better it is to max less skills than to spread points to cover more.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1936778, member: 1465"] IMXP it depends on very many factors. It is true that some skills should better be as high as possible, UMD for example. Other skills don't benefit much from higher ranks as they do from lower ranks and at lower levels, such as Heal or Tumble. There are even some skills with occasional use that are sometimes more worth to spend the smallest amount of sp you can, just to have them "trained". It may work for example to get 1 rank in a lesser Knowledge if you have a high Int, or 1 rank in Tumble as cross-class (2sp) if you have anyway +3 or more Dex, just to use it even once per adventure. Then it depends on how many skill points the character has per level. My personal opinion is that if you have very few skill points it's best to forget about maxing which would limit your character to 1-2 skill only, and consider instead more skill at "half-maxing" for example. More sp give you more freedom of course, but to other end of the spectrum having too many skills to use can result in underusing many of them. Finally, it depends on the rest of the group, since several skills don't need more than a character to have them. Therefore, the larger the party, the better it is to max less skills than to spread points to cover more. [/QUOTE]
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