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<blockquote data-quote="Ovinomancer" data-source="post: 7534785" data-attributes="member: 16814"><p>I do no such thing. I've been questioned as to how I might rule on a topic and have explained my method and the reasoning behind it. In return, it's been ignored and/or misrepresented while being maligned. I'm <em>peeved</em>, not preaching.</p><p></p><p></p><p>No, it isn't. My players role play just fine. If you play Blades in the Dark, where players have even more ability to declare fictional states, roleplaying still exists. What's below is a very idiosyncratic definition of role playing. It's not standard, although it's got a non-negligible following. You're absolutely welcome to do it, but when you ask a board if what you did is okay by the rules and your dismissal of answers is because of your individual opinion of roleplaying -- well, the fault in not getting approval for your ideas is on you.</p><p> </p><p></p><p>There is no such paragraph in the 5e rules.</p><p></p><p></p><p>This is because 5e does not endorse this definition of roleplaying. You can use 5e with that definition -- there's nothing to stop you, but 5e does not endorse nor is it built to sustain that definition of roleplaying. Again, your definition of roleplaying is idiosyncratic.</p><p></p><p></p><p>These people <em>are </em>roleplaying, though. Your narrow definition that supports you being right isn't the actual definition of roleplaying. It fits inside that definition, but it's not the entirety of it. What you describe above as not roleplaying is still actually roleplaying.</p><p></p><p></p><p>Not really, but I believe you believe that.</p><p></p><p></p><p>Well, I also use the rules and the play framework explicitly promoted by the 5e rules, so, there that as well.</p><p></p><p></p><p>You, you've played a version of D&D for that long maybe, and this is part of the problem. You've an ingrained expectation that you haven't challenged. You're okay with magic missile having a different set of rules, or with concentration being a new spellcasting mechanics, but you can't let go of previous edition thinking to consider how the game fundamentally uses a different paradigm of play.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7534785, member: 16814"] I do no such thing. I've been questioned as to how I might rule on a topic and have explained my method and the reasoning behind it. In return, it's been ignored and/or misrepresented while being maligned. I'm [I]peeved[/I], not preaching. No, it isn't. My players role play just fine. If you play Blades in the Dark, where players have even more ability to declare fictional states, roleplaying still exists. What's below is a very idiosyncratic definition of role playing. It's not standard, although it's got a non-negligible following. You're absolutely welcome to do it, but when you ask a board if what you did is okay by the rules and your dismissal of answers is because of your individual opinion of roleplaying -- well, the fault in not getting approval for your ideas is on you. There is no such paragraph in the 5e rules. This is because 5e does not endorse this definition of roleplaying. You can use 5e with that definition -- there's nothing to stop you, but 5e does not endorse nor is it built to sustain that definition of roleplaying. Again, your definition of roleplaying is idiosyncratic. These people [I]are [/I]roleplaying, though. Your narrow definition that supports you being right isn't the actual definition of roleplaying. It fits inside that definition, but it's not the entirety of it. What you describe above as not roleplaying is still actually roleplaying. Not really, but I believe you believe that. Well, I also use the rules and the play framework explicitly promoted by the 5e rules, so, there that as well. You, you've played a version of D&D for that long maybe, and this is part of the problem. You've an ingrained expectation that you haven't challenged. You're okay with magic missile having a different set of rules, or with concentration being a new spellcasting mechanics, but you can't let go of previous edition thinking to consider how the game fundamentally uses a different paradigm of play. [/QUOTE]
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