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Skills used by players on other players.
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<blockquote data-quote="GameOgre" data-source="post: 7536427" data-attributes="member: 57914"><p>I mean yeah it could be. Then again it could be someone bored with the slash and hack of your typical game and trying to elevate the game. Some of the best games involve such play.</p><p></p><p>That said. It's also very possible its exactly what the poster thought. Not knowing anything more than was posted, it certainly seems so.</p><p></p><p>It's a hard tightrope to walk trying to break free of the typical railroad nature of a lot of the adventures but still make sure the group is having fun(that includes the DM). A lot of the time it ends badly because what one person finds fun can lead to one or more of the other players growing more and more aggravated.</p><p></p><p>The skill certainly calls for a harsh learning curve. Maybe he will get better at it. Lets hope so.</p><p></p><p></p><p>I know during one of my last times playing I was having a ball role playing with several npc's and a couple of the players but noticed one player kinda trying to force a smile while not really participating in that activity so I had my character cut it shorter than it would have been and bounced the ball over to that player to see what he had in mind. He quickly had us head off into combat and that was fine, it's a group activity after all.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 7536427, member: 57914"] I mean yeah it could be. Then again it could be someone bored with the slash and hack of your typical game and trying to elevate the game. Some of the best games involve such play. That said. It's also very possible its exactly what the poster thought. Not knowing anything more than was posted, it certainly seems so. It's a hard tightrope to walk trying to break free of the typical railroad nature of a lot of the adventures but still make sure the group is having fun(that includes the DM). A lot of the time it ends badly because what one person finds fun can lead to one or more of the other players growing more and more aggravated. The skill certainly calls for a harsh learning curve. Maybe he will get better at it. Lets hope so. I know during one of my last times playing I was having a ball role playing with several npc's and a couple of the players but noticed one player kinda trying to force a smile while not really participating in that activity so I had my character cut it shorter than it would have been and bounced the ball over to that player to see what he had in mind. He quickly had us head off into combat and that was fine, it's a group activity after all. [/QUOTE]
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