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Skills... WoTC Blog Post
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5913016" data-attributes="member: 4892"><p>3E redefined ability scores. In BECMI & 1E AD&D (before non-weapon proficiencies) when you wanted to complete a difficult task and the DM wished you to roll for success, it was a stat check. Your ability score determined your success, training did not come into it. Even with non-weapon proficiencies it was still directly stat-based. So if anything they are changing the defintion back to the original.</p><p></p><p></p><p></p><p>Well, first off, you'd be prepared as DM since you presented the opportunity to gain the enemy alchemist's workshop. Second, the blog lists the benefit of the workshop as 'you have a workshop where you craft the items you craft.' This leads me to believe you have other resources that allow you to make use of the workshop. An enemy alchemist's workshop should be useless to you unless you have skill in alchemy.</p><p> </p><p></p><p></p><p>I personally hope not.</p><p></p><p></p><p></p><p>If you look at the skill bonus as applicable to any skill roll with the ability score used determined by the roleplay effort you put into it your fighter should be able to be effective at diplomacy without high CHA. I could easily see uses on INT and WIS, and with the proper advice to DMs to open to player ideas, other stats could work too if they make sense. Some will hunt for ways to use their high STR every time, but good player and DM advice should discourage ideas that don't make sense in the game world. Barbarian Diplomacy could be 'might makes right' while the same fighter struggles to win over the prissy elven court members looking down their noses at the 'brutish' fighter.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5913016, member: 4892"] 3E redefined ability scores. In BECMI & 1E AD&D (before non-weapon proficiencies) when you wanted to complete a difficult task and the DM wished you to roll for success, it was a stat check. Your ability score determined your success, training did not come into it. Even with non-weapon proficiencies it was still directly stat-based. So if anything they are changing the defintion back to the original. Well, first off, you'd be prepared as DM since you presented the opportunity to gain the enemy alchemist's workshop. Second, the blog lists the benefit of the workshop as 'you have a workshop where you craft the items you craft.' This leads me to believe you have other resources that allow you to make use of the workshop. An enemy alchemist's workshop should be useless to you unless you have skill in alchemy. I personally hope not. If you look at the skill bonus as applicable to any skill roll with the ability score used determined by the roleplay effort you put into it your fighter should be able to be effective at diplomacy without high CHA. I could easily see uses on INT and WIS, and with the proper advice to DMs to open to player ideas, other stats could work too if they make sense. Some will hunt for ways to use their high STR every time, but good player and DM advice should discourage ideas that don't make sense in the game world. Barbarian Diplomacy could be 'might makes right' while the same fighter struggles to win over the prissy elven court members looking down their noses at the 'brutish' fighter. [/QUOTE]
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