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<blockquote data-quote="BryonD" data-source="post: 3723211" data-attributes="member: 957"><p>Well, the assumption being debated is a straight port of SWSE. I'm saying THAT would be a BAD THING and we HAVE see that. </p><p></p><p>Now, my point has been that is they make some significant changes to SWSE then it could be perfectly fine. It is the proponents saying that “omnicompetence” would be a great thing</p><p></p><p>But if all you do is give everyone free ranks and then cancel that out with higher DCs then you are just chasing your tail. You are not omnicompetent, you are just the same level of skill in Kelvin that you had been in Celsius. </p><p></p><p>So a) I assume that the system will be different than straight SWSE port, b) I have no doubt that it will be more sophisticated than simply upscaling and c) we have seen SWSE so the impact of an imaginary straight port can be discussed</p><p></p><p></p><p>First, if everyone succeeds then a lot of the fun is gone. Ultimately you can't win a game that it isn't possible to lose. (Not saying you "win" D&D, just that you can't beat a challenge if you can't fall to it, because it wasn't really a challenge in the first place.)</p><p></p><p>Second, a scale of major failure, failure, success, major success offers a lot more room for excitement than a scale of success, major success. And in that case being really great at a skill provides a lot less added bang for the buck, so those builds get the short end of the stick.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3723211, member: 957"] Well, the assumption being debated is a straight port of SWSE. I'm saying THAT would be a BAD THING and we HAVE see that. Now, my point has been that is they make some significant changes to SWSE then it could be perfectly fine. It is the proponents saying that “omnicompetence” would be a great thing But if all you do is give everyone free ranks and then cancel that out with higher DCs then you are just chasing your tail. You are not omnicompetent, you are just the same level of skill in Kelvin that you had been in Celsius. So a) I assume that the system will be different than straight SWSE port, b) I have no doubt that it will be more sophisticated than simply upscaling and c) we have seen SWSE so the impact of an imaginary straight port can be discussed First, if everyone succeeds then a lot of the fun is gone. Ultimately you can't win a game that it isn't possible to lose. (Not saying you "win" D&D, just that you can't beat a challenge if you can't fall to it, because it wasn't really a challenge in the first place.) Second, a scale of major failure, failure, success, major success offers a lot more room for excitement than a scale of success, major success. And in that case being really great at a skill provides a lot less added bang for the buck, so those builds get the short end of the stick. [/QUOTE]
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