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<blockquote data-quote="Kahuna Burger" data-source="post: 3726306" data-attributes="member: 8439"><p>6) put half max ranks in it because it's a skill you want your character to have for concept purposes but not important enough mechanically to invest max skills in it.</p><p></p><p>To tangent, what I never liked about skills was the whole "plus intelligence modifier" bit. It would be all well and good if skills just covered knowledge, profession and crafting type things, but I hate the mental image of Og the Barbarian going "Og would like to swim across lake, but Og was not smart enough to be as good at swimming, climbing and jumping as some other lads...." While it would be nixed as more complicated, I'd love to see separate skill points for educated skills vs physical skills and have the physical skill points add your Con bonus....</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 3726306, member: 8439"] 6) put half max ranks in it because it's a skill you want your character to have for concept purposes but not important enough mechanically to invest max skills in it. To tangent, what I never liked about skills was the whole "plus intelligence modifier" bit. It would be all well and good if skills just covered knowledge, profession and crafting type things, but I hate the mental image of Og the Barbarian going "Og would like to swim across lake, but Og was not smart enough to be as good at swimming, climbing and jumping as some other lads...." While it would be nixed as more complicated, I'd love to see separate skill points for educated skills vs physical skills and have the physical skill points add your Con bonus.... [/QUOTE]
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