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<blockquote data-quote="Jeremy Ackerman-Yost" data-source="post: 3727551" data-attributes="member: 4720"><p>See.... that's the core misrepresentation, right there. Barring the pure physical skills, skill checks are almost universally opposed checks. You are NOT a polymath, you are simply maintaining parity and achieving the ability to outperform the cannon fodder.</p><p></p><p>The 10th level fighter will actually get to be as intimidating as he <em>ought to be</em> as the guy who has slain a dragon or two, countless orcs and other nasties, and is wandering around with the bestest, shiniest armor and weapons on the block.</p><p></p><p>If we assume similar DCs and a Saga-like treatment of trained and untrained, the low level wizard will be able to take 10 on a check to climb a bloody rope and succeed (like your average "90 pound weakling" in gym class manages all the bloody time). He will, however, need someone who has training to do the free climbing first so that the rope is there for him. How does that make him unreasonably capable? If I've been riding horses around and camping outside dungeons and clambering around inside these undead/orc/kobold infested tombs and caves, I should have picked up enough general physical competence to handle that level of exertion when "taking 10" with no distractions or tight time limits.</p><p></p><p>I will never understand the desire to make your fantasy heroes LESS competent at mundane tasks than the average person on the street.</p></blockquote><p></p>
[QUOTE="Jeremy Ackerman-Yost, post: 3727551, member: 4720"] See.... that's the core misrepresentation, right there. Barring the pure physical skills, skill checks are almost universally opposed checks. You are NOT a polymath, you are simply maintaining parity and achieving the ability to outperform the cannon fodder. The 10th level fighter will actually get to be as intimidating as he [i]ought to be[/i] as the guy who has slain a dragon or two, countless orcs and other nasties, and is wandering around with the bestest, shiniest armor and weapons on the block. If we assume similar DCs and a Saga-like treatment of trained and untrained, the low level wizard will be able to take 10 on a check to climb a bloody rope and succeed (like your average "90 pound weakling" in gym class manages all the bloody time). He will, however, need someone who has training to do the free climbing first so that the rope is there for him. How does that make him unreasonably capable? If I've been riding horses around and camping outside dungeons and clambering around inside these undead/orc/kobold infested tombs and caves, I should have picked up enough general physical competence to handle that level of exertion when "taking 10" with no distractions or tight time limits. I will never understand the desire to make your fantasy heroes LESS competent at mundane tasks than the average person on the street. [/QUOTE]
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