napoleonbuff
First Post
I've decided that I like the new errata-ed numbers (5, 10, 15 at 1st), as they make it that other party members can indeed help even with hard tasks. To give that extra umph to the characters with the huge modifiers, however, I'm going to institute a tiered system of penalties and rewards (though not all skill checks or skill challenges will use all tiers).
Basically, the first reward tier will be from n (the check number) to n+9, the second reward tier will be anything > n+9; the first penalty tier will be from n-1 to n-5; and the second penalty tier will be anything < n-5.
There will be two additional tiers that can only be triggered by a natural 1 or natural 20.
So here are the six tiers arranged in columns:
Penalty 3
Basically, the first reward tier will be from n (the check number) to n+9, the second reward tier will be anything > n+9; the first penalty tier will be from n-1 to n-5; and the second penalty tier will be anything < n-5.
There will be two additional tiers that can only be triggered by a natural 1 or natural 20.
So here are the six tiers arranged in columns:
Penalty 3