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General Tabletop Discussion
*Pathfinder & Starfinder
Skipping some encounters in pre-made adventures.
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<blockquote data-quote="billd91" data-source="post: 5087834" data-attributes="member: 3400"><p>The only problem I've every really had with skipping encounters is if there is something to the encounter necessary for ones later on - maybe you need the treasure or some gear the encounter has, maybe it's a question of weakening the BBEG at the end by taking out something that empowers him, whatever.</p><p></p><p>But I can see how in 3e/4e a character may lag behind design assumptions by missing encounters. I think it's one of the unfortunate side-effects of overdesigning the game's rewards. In 3e (and continuing into 4e), they spent so much effort figuring out some optimal number of encounters to have between levels that the game doesn't tolerate as much "slip" in actual use as 1e and 2e did. It's one of the weaknesses of the post-2e editions, if you ask me.</p></blockquote><p></p>
[QUOTE="billd91, post: 5087834, member: 3400"] The only problem I've every really had with skipping encounters is if there is something to the encounter necessary for ones later on - maybe you need the treasure or some gear the encounter has, maybe it's a question of weakening the BBEG at the end by taking out something that empowers him, whatever. But I can see how in 3e/4e a character may lag behind design assumptions by missing encounters. I think it's one of the unfortunate side-effects of overdesigning the game's rewards. In 3e (and continuing into 4e), they spent so much effort figuring out some optimal number of encounters to have between levels that the game doesn't tolerate as much "slip" in actual use as 1e and 2e did. It's one of the weaknesses of the post-2e editions, if you ask me. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Skipping some encounters in pre-made adventures.
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