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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skirmish Vs. Sneak, Do They Stack?
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<blockquote data-quote="NEXxREX" data-source="post: 5778938" data-attributes="member: 6681393"><p>the character concept i had was a two weapon fighting scout-rogue</p><p> </p><p>i had a +3 LA and im not going to take a PRC until lv 17 so my guy by lv 16 would be 4 scout/9 rogue</p><p> </p><p>with skirmish i can do damage when i move and with the acrobatic backstabber skill trick i can tumble through their square and get sneak attack damage(tumbling also counts as moving). travel devotion allows for a full rouind attack. with the fast movement from scout i can move 40 ft. or tumble 20 (this would require having no armor on or taking a -10 on tumble check to move at full speed, which i dont know if im going to do yet) so improved skirmish can add damage. and improved two weapon fighting will give me 4 attacks. so</p><p> </p><p>skirmish - 4d6 + 3AC</p><p>improved skirmish - 2d6 + 2AC</p><p>sneak attack - 5d6</p><p> </p><p>with 1 attack i would get - 1d8 + 11d6 + 5AC</p><p> </p><p>full round attack i have the possibility to do - 4d8 + 44d6 + 5AC</p><p> </p><p>but i would only get this as many times per day as i would take travel devotion. so i would be limited, once i use travel devotion its 10 rounds and with that kind of damage i would end the encounter pretty quick (assuming i was hitting and depending on the kind of enemies). even with out travel devotion, being able to add all that to one attack is still pretty damn good.</p><p> </p><p>does anyone have anything that i did wrong or comments as towards the effectiveness of what im trying to do?</p></blockquote><p></p>
[QUOTE="NEXxREX, post: 5778938, member: 6681393"] the character concept i had was a two weapon fighting scout-rogue i had a +3 LA and im not going to take a PRC until lv 17 so my guy by lv 16 would be 4 scout/9 rogue with skirmish i can do damage when i move and with the acrobatic backstabber skill trick i can tumble through their square and get sneak attack damage(tumbling also counts as moving). travel devotion allows for a full rouind attack. with the fast movement from scout i can move 40 ft. or tumble 20 (this would require having no armor on or taking a -10 on tumble check to move at full speed, which i dont know if im going to do yet) so improved skirmish can add damage. and improved two weapon fighting will give me 4 attacks. so skirmish - 4d6 + 3AC improved skirmish - 2d6 + 2AC sneak attack - 5d6 with 1 attack i would get - 1d8 + 11d6 + 5AC full round attack i have the possibility to do - 4d8 + 44d6 + 5AC but i would only get this as many times per day as i would take travel devotion. so i would be limited, once i use travel devotion its 10 rounds and with that kind of damage i would end the encounter pretty quick (assuming i was hitting and depending on the kind of enemies). even with out travel devotion, being able to add all that to one attack is still pretty damn good. does anyone have anything that i did wrong or comments as towards the effectiveness of what im trying to do? [/QUOTE]
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Community
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Skirmish Vs. Sneak, Do They Stack?
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