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General Tabletop Discussion
*Pathfinder & Starfinder
Skirmish.. what the?
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<blockquote data-quote="MarkB" data-source="post: 3197170" data-attributes="member: 40176"><p>I find that the Scout's skirmish ability works well if you consider it over the course of a combat, the character constantly on the move so that nobody quite knows where the next attack is coming from - but it's a lot less easy to imagine how it's working when you look at it over the course of just one round.</p><p></p><p>So basically, just accept that you need to think of it in those terms - over the course of an entire combat, the scout is getting a few more hits past the enemy's defenses, and dodging a few more himself, when he's on the move, because that's the style of combat he specialises in.</p><p></p><p>It's no more unreasonable than D&D's approach to armour - it may be unrealistic to think of a set of chainmail as completely deflecting the impact of a single strike, but when you consider that its long-term effect is simply to cause you to take less damage than you otherwise would, the model works well enough that you can look past the specifics.</p></blockquote><p></p>
[QUOTE="MarkB, post: 3197170, member: 40176"] I find that the Scout's skirmish ability works well if you consider it over the course of a combat, the character constantly on the move so that nobody quite knows where the next attack is coming from - but it's a lot less easy to imagine how it's working when you look at it over the course of just one round. So basically, just accept that you need to think of it in those terms - over the course of an entire combat, the scout is getting a few more hits past the enemy's defenses, and dodging a few more himself, when he's on the move, because that's the style of combat he specialises in. It's no more unreasonable than D&D's approach to armour - it may be unrealistic to think of a set of chainmail as completely deflecting the impact of a single strike, but when you consider that its long-term effect is simply to cause you to take less damage than you otherwise would, the model works well enough that you can look past the specifics. [/QUOTE]
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Skirmish.. what the?
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