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General Tabletop Discussion
Character Builds & Optimization
Skirmishing Ranged Touched Spellcaster Build Optimization
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<blockquote data-quote="Darklone" data-source="post: 3914586" data-attributes="member: 1372"><p>Multiclass arcane casters are bad, but there are prestige classes like Eldritch Knight and I guess Unseen Seer to take care of that. Your spells are not that tough but that doesn't have to be bad.</p><p></p><p>I don't have my books here, but if you don't lose more than two or perhaps three casterlevels as Unseen Seer (and the requisite multiclassing), you'll do fine. Practised Spellcaster will keep your spell damage on par with your level and skirmish will increase it to more than a wizard of your level might do with the same spell. Warmages have many spells per day, so your ammo is going to last a long time.</p><p></p><p>Build optimisation: Your AC, saves and hitpoints probably are rather good for a caster. What about Draconic Heritage feats, resulting energy resistance, DR and extra hitpoints? Plus an additional claw attack when casting a touch attack spell?</p><p></p><p>Edit: Improved Skirmish + tumble will keep you out of range for most full attack actions too.</p></blockquote><p></p>
[QUOTE="Darklone, post: 3914586, member: 1372"] Multiclass arcane casters are bad, but there are prestige classes like Eldritch Knight and I guess Unseen Seer to take care of that. Your spells are not that tough but that doesn't have to be bad. I don't have my books here, but if you don't lose more than two or perhaps three casterlevels as Unseen Seer (and the requisite multiclassing), you'll do fine. Practised Spellcaster will keep your spell damage on par with your level and skirmish will increase it to more than a wizard of your level might do with the same spell. Warmages have many spells per day, so your ammo is going to last a long time. Build optimisation: Your AC, saves and hitpoints probably are rather good for a caster. What about Draconic Heritage feats, resulting energy resistance, DR and extra hitpoints? Plus an additional claw attack when casting a touch attack spell? Edit: Improved Skirmish + tumble will keep you out of range for most full attack actions too. [/QUOTE]
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Skirmishing Ranged Touched Spellcaster Build Optimization
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