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Skirmishing Warlord
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<blockquote data-quote="Mengu" data-source="post: 5071488" data-attributes="member: 65726"><p>It does look like an interesting build. However, I was hoping to nab a ranged power for my inspiring warlord to do something cool all those times I end up having to chuck a javelin. Feel like I got the proverbial middle finger. If you are a charisma warlord, most of the powers are duds.</p><p></p><p>For the Skirmishing build, I really like Skirmishing Presence. But I generally have a "Mobility rules" outlook.</p><p></p><p>The archer captain feat seems pretty unimpressive, unless you have a dagger throwing rogue who likes to be a safe distance from the enemy. But they can spend their own feat.</p><p></p><p>Paint the Bull's Eye is nice if you have a ranger or if your Int/Wis is greater than your strength, otherwise, decent but not impressive. If it had been Str+1 vs AC, it would have been perfect.</p><p></p><p>I like Risky Shot. Plain, simple, when you don't know what else to do, you use Risky Shot. Not leader-like at all, but sometimes you don't need to lead, just need to take something down.</p><p></p><p>Race the Arrow is excellent, especially with a Barbarian or other charger in the group.</p><p></p><p>Inspiring Shot has a bard-like feel to it. Not my favorite. I sure hope the build didn't get stuck with one option for a daily (and I hope they didn't pick "more healing" as a theme for a skirmishing build).</p><p></p><p>Over all I like what I see, as expected there are some cherries, and pickles. If I had to voice one concern, I sure hope there are enough ranged options to choose from for this build, since they will not easily be able to dip into currently published warlord powers.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5071488, member: 65726"] It does look like an interesting build. However, I was hoping to nab a ranged power for my inspiring warlord to do something cool all those times I end up having to chuck a javelin. Feel like I got the proverbial middle finger. If you are a charisma warlord, most of the powers are duds. For the Skirmishing build, I really like Skirmishing Presence. But I generally have a "Mobility rules" outlook. The archer captain feat seems pretty unimpressive, unless you have a dagger throwing rogue who likes to be a safe distance from the enemy. But they can spend their own feat. Paint the Bull's Eye is nice if you have a ranger or if your Int/Wis is greater than your strength, otherwise, decent but not impressive. If it had been Str+1 vs AC, it would have been perfect. I like Risky Shot. Plain, simple, when you don't know what else to do, you use Risky Shot. Not leader-like at all, but sometimes you don't need to lead, just need to take something down. Race the Arrow is excellent, especially with a Barbarian or other charger in the group. Inspiring Shot has a bard-like feel to it. Not my favorite. I sure hope the build didn't get stuck with one option for a daily (and I hope they didn't pick "more healing" as a theme for a skirmishing build). Over all I like what I see, as expected there are some cherries, and pickles. If I had to voice one concern, I sure hope there are enough ranged options to choose from for this build, since they will not easily be able to dip into currently published warlord powers. [/QUOTE]
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