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General Tabletop Discussion
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SKR's problem with certain high level encounters
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<blockquote data-quote="Upper_Krust" data-source="post: 331888" data-attributes="member: 326"><p><strong>Re: The problem isn't the monster, it's the CR system</strong></p><p></p><p>Hi Ryan! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>This already exists. I designed it months ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>There is a preliminary version of the system in Asgard Magazine Issue #6 (the article is called "Challenging Challenge Ratings"), you can download it for free here (Unfortunately I am not at home right now so I can't just post the article; I am in London getting ready for GenconUK):</p><p></p><p><a href="http://www.d20reviews.com/Natural20/asgard.html" target="_blank">http://www.d20reviews.com/Natural20/asgard.html</a></p><p></p><p>I would be very interested to hear what you thought?</p><p></p><p>Like I said there have been a few updates since the article was published: </p><p>- few minor changes to how divinity is equated (Quasi-deity power now +14 ECL; Divine Rank 1 now +24 ECL; all subsequent Divine Ranks still +4 ECL*)</p><p>- undead and shapechangers should have been under the +1/2 ECL/HD category</p><p>- NPC class levels (adept; aristocrat; expert; warrior) should rate at +3/4 ECL/Class Level</p><p>- Commoners at +1/2 ECL/Class Level.</p><p></p><p>I have also determined an additional rule for how increasing ability scores and increasing size affects ECL.</p><p></p><p>*The term Divine Rank wasn't used in the article since D&Dg has not yet entered into the SRD.</p><p></p><p>One aspect of the article that some people have commented isn't as clear is the idea of Integrated Levels. </p><p></p><p>ie. Monsters that have class levels (generally spellcaster levels) integrated into their Hit Dice.</p><p></p><p>eg. A Great Wyrm Red Dragon has 40 HD and 19 Integrated Class Levels. So essentially that works as:</p><p></p><p>+19 ECL (19 Integrated Class Levels)</p><p>+15 ECL (21 Dragon Hit Dice)</p><p>+4 ECL (9 Special Abilities/Qualities)</p><p>Total +38 ECL = CR29 (all CRs above 20 are modified as explained in the article)</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 331888, member: 326"] [b]Re: The problem isn't the monster, it's the CR system[/b] Hi Ryan! :) This already exists. I designed it months ago. :) There is a preliminary version of the system in Asgard Magazine Issue #6 (the article is called "Challenging Challenge Ratings"), you can download it for free here (Unfortunately I am not at home right now so I can't just post the article; I am in London getting ready for GenconUK): [url]http://www.d20reviews.com/Natural20/asgard.html[/url] I would be very interested to hear what you thought? Like I said there have been a few updates since the article was published: - few minor changes to how divinity is equated (Quasi-deity power now +14 ECL; Divine Rank 1 now +24 ECL; all subsequent Divine Ranks still +4 ECL*) - undead and shapechangers should have been under the +1/2 ECL/HD category - NPC class levels (adept; aristocrat; expert; warrior) should rate at +3/4 ECL/Class Level - Commoners at +1/2 ECL/Class Level. I have also determined an additional rule for how increasing ability scores and increasing size affects ECL. *The term Divine Rank wasn't used in the article since D&Dg has not yet entered into the SRD. One aspect of the article that some people have commented isn't as clear is the idea of Integrated Levels. ie. Monsters that have class levels (generally spellcaster levels) integrated into their Hit Dice. eg. A Great Wyrm Red Dragon has 40 HD and 19 Integrated Class Levels. So essentially that works as: +19 ECL (19 Integrated Class Levels) +15 ECL (21 Dragon Hit Dice) +4 ECL (9 Special Abilities/Qualities) Total +38 ECL = CR29 (all CRs above 20 are modified as explained in the article) [/QUOTE]
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