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SKT - Need Ideas for Introducing Harshnag
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<blockquote data-quote="Demetrios1453" data-source="post: 7548252" data-attributes="member: 6801060"><p>For my SKT campaign, I made sure that during Chapter 3, the group kept hearing rumors of giant attacks, and coming across the results of giant attacks (destroyed farms and the like). However, they also would hear rumors of a frost giant who appeared to be fighting the other giants, and was helpful instead of destructive. I had my group meet him just outside of Yartar (where they finished up their Chapter 3 quests, and, helpfully, went on a cruise on the <em>Grand Dame</em> in order to help them figure out things much later down the line); by that time, they were aware of who he was, and he told them he had heard of the deeds that they were doing as well, so why not team up?</p><p></p><p>I had Harshnag stay at the Eye of the All-Father to guard it, instead of accompanying them on the burial mounds quests. This meant only a limited time where he could potentially overshadow the group. And as for the airship, as the adventure is written, the party is supposed to get it before going to the burial mounds (see page 132).</p><p></p><p>EDIT... Oh, and never mind, I didn't read your original post fully, and see this is probably pretty meaningless on how things have gone for your game. However, I'll leave it up as advice for others!</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 7548252, member: 6801060"] For my SKT campaign, I made sure that during Chapter 3, the group kept hearing rumors of giant attacks, and coming across the results of giant attacks (destroyed farms and the like). However, they also would hear rumors of a frost giant who appeared to be fighting the other giants, and was helpful instead of destructive. I had my group meet him just outside of Yartar (where they finished up their Chapter 3 quests, and, helpfully, went on a cruise on the [I]Grand Dame[/I] in order to help them figure out things much later down the line); by that time, they were aware of who he was, and he told them he had heard of the deeds that they were doing as well, so why not team up? I had Harshnag stay at the Eye of the All-Father to guard it, instead of accompanying them on the burial mounds quests. This meant only a limited time where he could potentially overshadow the group. And as for the airship, as the adventure is written, the party is supposed to get it before going to the burial mounds (see page 132). EDIT... Oh, and never mind, I didn't read your original post fully, and see this is probably pretty meaningless on how things have gone for your game. However, I'll leave it up as advice for others! [/QUOTE]
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