Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
SKT: Nightstone recap, sometimes it's the little things that kill you (SPOILERS)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 6913225" data-attributes="member: 15700"><p>Spoilers!!!!!!</p><p></p><p></p><p></p><p></p><p>This past weekend I ran my group through Nightstone. I drew out a halfscale map of the town (1 inch = 10ft) using the back of some old wrapping paper. Seriously, that stuff is great, especially if you have 1 inch grids on the back which a lot of wrapping paper has. I took out the Snakes, because I was going to have the villagers flee to the monastery in B5 Horror on the Hill, rather than the Dripping Caves, so they would be doing that entire module before meeting the cloud giant.</p><p></p><p>Anyway, they did a good job skirting the town stealthily to take out the goblins, and used a watchtower as a defendable position when attacking the worgs (before they fled). Some of the goblins also were able to flee after suffering pretty badly from the party's ranged weapons (firing from the watchtower).</p><p></p><p>The party then explored the keep, and did a long rest. The next morning, the watch at the gatehouse saw the group of orcs enter the town, led by the two goblins that fled earlier. They covered the bridge on their side with oil, and when the orcs started to converge on the keep and leap across the bridge, the party druid set it on fire. From their defensible position, they were able to take out the orcs without suffering too much. Overall, they did quite well.</p><p></p><p>Then they got greedy. The guards died in the fight with the orcs, so the party fighter (who acted like a thief) went back into the keep to steal the Lady's treasure. After surviving the goblins and orcs, he ended up getting killed by the flying sword. His real life wife, after her PC not seeing his PC for a while, went to investigate and did the same thing (I rolled really well for that sword lol).</p><p></p><p>They beat goblins, worgs, and orcs, and a single flying sword took out half the party, killing them (they failed their death saves before anyone bothered to look for them).</p><p></p><p>Ooops. Don't split the party. Especially if you're greedy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's not like the guards didn't tell them the night before to have some respect for the dead and leave the Lady's valuable alone.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6913225, member: 15700"] Spoilers!!!!!! This past weekend I ran my group through Nightstone. I drew out a halfscale map of the town (1 inch = 10ft) using the back of some old wrapping paper. Seriously, that stuff is great, especially if you have 1 inch grids on the back which a lot of wrapping paper has. I took out the Snakes, because I was going to have the villagers flee to the monastery in B5 Horror on the Hill, rather than the Dripping Caves, so they would be doing that entire module before meeting the cloud giant. Anyway, they did a good job skirting the town stealthily to take out the goblins, and used a watchtower as a defendable position when attacking the worgs (before they fled). Some of the goblins also were able to flee after suffering pretty badly from the party's ranged weapons (firing from the watchtower). The party then explored the keep, and did a long rest. The next morning, the watch at the gatehouse saw the group of orcs enter the town, led by the two goblins that fled earlier. They covered the bridge on their side with oil, and when the orcs started to converge on the keep and leap across the bridge, the party druid set it on fire. From their defensible position, they were able to take out the orcs without suffering too much. Overall, they did quite well. Then they got greedy. The guards died in the fight with the orcs, so the party fighter (who acted like a thief) went back into the keep to steal the Lady's treasure. After surviving the goblins and orcs, he ended up getting killed by the flying sword. His real life wife, after her PC not seeing his PC for a while, went to investigate and did the same thing (I rolled really well for that sword lol). They beat goblins, worgs, and orcs, and a single flying sword took out half the party, killing them (they failed their death saves before anyone bothered to look for them). Ooops. Don't split the party. Especially if you're greedy :) It's not like the guards didn't tell them the night before to have some respect for the dead and leave the Lady's valuable alone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
SKT: Nightstone recap, sometimes it's the little things that kill you (SPOILERS)
Top