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[SKT] Players want to 'own' Nightstone
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<blockquote data-quote="Nagol" data-source="post: 7227120" data-attributes="member: 23935"><p>*shrug* then go with rightful heir or even "powerful political entity that can make the claim plausibly".</p><p></p><p>Ultimately, the DM knows something the players want. Turn that into advantage for moving the train forward. Dangle the wanted item as a reward for moving forward with the AP. You don't necessarily need to insist on adventure completion to achieve the reward. Use the player-provided bait to push the PCs far enough along they'll want to finish/find other things of interest.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7227120, member: 23935"] *shrug* then go with rightful heir or even "powerful political entity that can make the claim plausibly". Ultimately, the DM knows something the players want. Turn that into advantage for moving the train forward. Dangle the wanted item as a reward for moving forward with the AP. You don't necessarily need to insist on adventure completion to achieve the reward. Use the player-provided bait to push the PCs far enough along they'll want to finish/find other things of interest. [/QUOTE]
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[SKT] Players want to 'own' Nightstone
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