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[Skull & Bones] Naval Combat
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<blockquote data-quote="TheAuldGrump" data-source="post: 3019419" data-attributes="member: 6957"><p>Heh, I did not even notice that. We were using smaller scale ships (one of the players had bought the collectible ship game from Wiz Kidz), and were using a 10' per inch for movement. So I did not pay a lot of attention to the speed that the OP was describing.</p><p></p><p>I had fun with the ship combat, but then again, I was a miniatures gamer a long time before picking up OD&D.... (I started wargaming when my age could still be measured in single digits.) It is a more patient form of battle. Once you know what you are doing the turns can go by much faster.</p><p></p><p>That said - WotC's Storm Wrack has rules for 'Narrative' ship combat, which I did not like for the exact reasons that I do like Corsair.... it might be more your speed, though it is certainly not mine. (While I do not like them I will be the first to admit that it is my personal taste.)</p><p></p><p>A final option is to use the rules for large battles in Heroes of Battle, which focuses a great deal more on heroic actions than on extended mass combat. (I actually like the system in Heroes of Battle a great deal.) It would take some tweaking, but could be done.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 3019419, member: 6957"] Heh, I did not even notice that. We were using smaller scale ships (one of the players had bought the collectible ship game from Wiz Kidz), and were using a 10' per inch for movement. So I did not pay a lot of attention to the speed that the OP was describing. I had fun with the ship combat, but then again, I was a miniatures gamer a long time before picking up OD&D.... (I started wargaming when my age could still be measured in single digits.) It is a more patient form of battle. Once you know what you are doing the turns can go by much faster. That said - WotC's Storm Wrack has rules for 'Narrative' ship combat, which I did not like for the exact reasons that I do like Corsair.... it might be more your speed, though it is certainly not mine. (While I do not like them I will be the first to admit that it is my personal taste.) A final option is to use the rules for large battles in Heroes of Battle, which focuses a great deal more on heroic actions than on extended mass combat. (I actually like the system in Heroes of Battle a great deal.) It would take some tweaking, but could be done. The Auld Grump [/QUOTE]
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