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Skype player + Table group. What to expect?
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<blockquote data-quote="Nytmare" data-source="post: 5865848" data-attributes="member: 55178"><p>Once upon a time, I had a player who would go on the road with work every couple of months.</p><p></p><p>The setup we had, that still left a lot to be desired, was two cameras: one birds eye, attached to the ceiling fan that showed the battle mat, and one on a short tripod that primarily pointed at me, but that I could swing to the other players' faces. He had two conversations open on his end so that he could switch between camera angles at will. </p><p></p><p>In addition to that, he had the following web page to use as a character sheet/battle mat: <a href="http://pmw.org/nytmare/dnd/malik/" target="_blank">Malik's Virtual Character Sheet</a> It was built primarily to work in Chrome, but other browsers shouldn't have too many non-cosmetic problems with it. </p><p></p><p>The character and power cards were duplicates of what we use in real life. They could be moved around the page, resized, or "discarded" off to the side. </p><p></p><p>The map was a duplicate of the players' monitor I had on my game table. When I updated the image being fed to the table it would automatically resync the image on the website for him. The counters on the map were only meant to help him visualize things, but there were a couple of times that he pointed his camera to his own screen to help me see where he wanted himself to be moved.</p><p></p><p>The scratch pad and die roller are pretty self explanatory. I wasn't sure how useful the scratch pad was going to be, but if I remember correctly he said it was helpful.</p><p></p><p>He typed more than he talked. The microphones were there more to let him know that he had missed something, which we would then repeat for him. Having better mics would have helped out a ton.</p><p></p><p>Distractions on his end were a lot higher than I had been afraid of. Most of what we were feeding him was just noise, unless we were speaking directly to him; so his attention wandered frequently to other places on his computer.</p><p></p><p>If I had to do it again, I'd try to find more ways to take advantage of the format. Combat was ok, but exploration was far better.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5865848, member: 55178"] Once upon a time, I had a player who would go on the road with work every couple of months. The setup we had, that still left a lot to be desired, was two cameras: one birds eye, attached to the ceiling fan that showed the battle mat, and one on a short tripod that primarily pointed at me, but that I could swing to the other players' faces. He had two conversations open on his end so that he could switch between camera angles at will. In addition to that, he had the following web page to use as a character sheet/battle mat: [url=http://pmw.org/nytmare/dnd/malik/]Malik's Virtual Character Sheet[/url] It was built primarily to work in Chrome, but other browsers shouldn't have too many non-cosmetic problems with it. The character and power cards were duplicates of what we use in real life. They could be moved around the page, resized, or "discarded" off to the side. The map was a duplicate of the players' monitor I had on my game table. When I updated the image being fed to the table it would automatically resync the image on the website for him. The counters on the map were only meant to help him visualize things, but there were a couple of times that he pointed his camera to his own screen to help me see where he wanted himself to be moved. The scratch pad and die roller are pretty self explanatory. I wasn't sure how useful the scratch pad was going to be, but if I remember correctly he said it was helpful. He typed more than he talked. The microphones were there more to let him know that he had missed something, which we would then repeat for him. Having better mics would have helped out a ton. Distractions on his end were a lot higher than I had been afraid of. Most of what we were feeding him was just noise, unless we were speaking directly to him; so his attention wandered frequently to other places on his computer. If I had to do it again, I'd try to find more ways to take advantage of the format. Combat was ok, but exploration was far better. [/QUOTE]
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