Razjah
Explorer
I will be running a skypirates campaign in the fall. I plan to use this to ask questions about the races and other parts of the game. I am trying to design the setting to be system-agnostic, which will allow me to run it using 4e, Pathfinder, Savage Worlds, or other systems. Currently the game will be Savage Worlds: Explorer Edition.
To start, I think I have finally settled on a method of providing flight- the heart of a flying creature. When the heart of a flying creature (generally hippogriff, griffin, wyvern, or a dragon) is placed into the heart matrix located in the center of the wheel of a skyship the ship is given flight. In this world the hearts of such magical creatures are gem like and do not degrade with age. The heart provides flight, but not true control. The heart allows a ship to change its altitude, but little else. The wind is what really moves a skyship. The ships use sails for propulsion. I picture them to look more like the Skyship Weatherlight (if anyone has read the old Magic: the Gathering novels or does a quick Google search) than to look like old sailing ships that simply fly.
I plan to use the hearts as a method of classification of ship class. Hippogriff hearts change altitude the slowest, Griffin hearts are the workhorse hearts of many ships,. Wyvern hearts are typical of the Royal Navy's best ships and very rich merchants. Dragon hearts are very rare, precious, and have a unique ability- the ship can fly without sails or use sails for even more speed, they are more akin to planes in movement options. Very few ships have these (there will be a group of evil NPCS who have only ships with dragon hearts- think of them as the Reavers from Firefly).
Does this classification system make sense? Is it too simple/broad? Suggestions?
To start, I think I have finally settled on a method of providing flight- the heart of a flying creature. When the heart of a flying creature (generally hippogriff, griffin, wyvern, or a dragon) is placed into the heart matrix located in the center of the wheel of a skyship the ship is given flight. In this world the hearts of such magical creatures are gem like and do not degrade with age. The heart provides flight, but not true control. The heart allows a ship to change its altitude, but little else. The wind is what really moves a skyship. The ships use sails for propulsion. I picture them to look more like the Skyship Weatherlight (if anyone has read the old Magic: the Gathering novels or does a quick Google search) than to look like old sailing ships that simply fly.
I plan to use the hearts as a method of classification of ship class. Hippogriff hearts change altitude the slowest, Griffin hearts are the workhorse hearts of many ships,. Wyvern hearts are typical of the Royal Navy's best ships and very rich merchants. Dragon hearts are very rare, precious, and have a unique ability- the ship can fly without sails or use sails for even more speed, they are more akin to planes in movement options. Very few ships have these (there will be a group of evil NPCS who have only ships with dragon hearts- think of them as the Reavers from Firefly).
Does this classification system make sense? Is it too simple/broad? Suggestions?