Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Slaad-a-palooza!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="zeo_evil" data-source="post: 1297495" data-attributes="member: 11766"><p><strong>Thought about it.</strong></p><p></p><p></p><p>Not really changed into them, but the first one gets bound as a golem, them randomly mutates Construct Metamorphosis, then kills its creator and flees (see gargoyle slaad for details). After breeding true (in the case of the gargoyle), being spontaneously created (as the doll slaad), or being spawned by evil slaadi (as the mechanical), the creatures are flesh. The Construct Metamorphosis ability inverts to reflect their living nature.</p><p></p><p>You know, I thought about that, but it made them too strong (except in the case of the doll slaad). They are slightly weak as slaadi (see the dolll golem's combat numbers), but the immunity to magic really takes them up a notch. Golems are strong at any Challenge Rating. Imagine a golem with spell-like abilities! I don't think I would want to be on the receiving end of that! Ideally, the slaadi saves the ability for when it is being subject to things that a construct would be immune to. Imagine the looks on your players faces when the rogue scores a sweet sneak attack one round, then can't do it next round because the slaad did some weird thing that made it immune!</p><p></p><p>Rememeber that when you make a new creature, you balance against the NPCs presented in the Dungeon Master's Guide. The doll slaad came out too weak, so it got extra spell-like abilities to compensate. They are all on target for Challenge Ratings.</p><p></p><p>One more thing. Take a look at the skills I chose for each one. I put some thought into what I gave them. The doll slaad can disable the defenses of its victims. The gargoyle slaad can hide and move silently so well, it could be the perfect murderer. The mechanical slaad has skill that allow it to stand on buildings and ledges and that sort of thing. Would make a great d20 Modern monster in that regard.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="zeo_evil, post: 1297495, member: 11766"] [b]Thought about it.[/b] Not really changed into them, but the first one gets bound as a golem, them randomly mutates Construct Metamorphosis, then kills its creator and flees (see gargoyle slaad for details). After breeding true (in the case of the gargoyle), being spontaneously created (as the doll slaad), or being spawned by evil slaadi (as the mechanical), the creatures are flesh. The Construct Metamorphosis ability inverts to reflect their living nature. You know, I thought about that, but it made them too strong (except in the case of the doll slaad). They are slightly weak as slaadi (see the dolll golem's combat numbers), but the immunity to magic really takes them up a notch. Golems are strong at any Challenge Rating. Imagine a golem with spell-like abilities! I don't think I would want to be on the receiving end of that! Ideally, the slaadi saves the ability for when it is being subject to things that a construct would be immune to. Imagine the looks on your players faces when the rogue scores a sweet sneak attack one round, then can't do it next round because the slaad did some weird thing that made it immune! Rememeber that when you make a new creature, you balance against the NPCs presented in the Dungeon Master's Guide. The doll slaad came out too weak, so it got extra spell-like abilities to compensate. They are all on target for Challenge Ratings. One more thing. Take a look at the skills I chose for each one. I put some thought into what I gave them. The doll slaad can disable the defenses of its victims. The gargoyle slaad can hide and move silently so well, it could be the perfect murderer. The mechanical slaad has skill that allow it to stand on buildings and ledges and that sort of thing. Would make a great d20 Modern monster in that regard. Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Slaad-a-palooza!
Top