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<blockquote data-quote="Nifft" data-source="post: 1319800" data-attributes="member: 6562"><p>When a Red Slaad's implanted pellet or a Blue Slaad's disease takes the life of a Psionic character, the result is a Jade Slaad. After a century or so, a Jade Slaad goes off somewhere and, through strange rituals, undergoes a transformation into a Quartz Slaad. Several decades or centuries after that, a Quartz Slaad will sometimes sequester itself, and undergo dark rites which transform it into an Onyx Slaad.</p><p></p><p></p><p><span style="font-size: 15px">Onyx Slaad</span></p><p>Medium Outsider (Chaotic, Evil, Extraplanar)</p><p>Hit Dice: 16d8 + 80 (152 hp)</p><p>Initiative: +9</p><p>Speed: 40 ft. (8 squares)</p><p>Armor Class: 36 (+5 Dex, +15 Natural, +4 Armor, +2 Insight), touch 17, flat-footed 29</p><p>Base Attack/Grapple: +16/+21</p><p>Attack: Mind-blade +22 melee (1d10+7, 17/x2)</p><p>Full Attack: Mind-blade +22/+17/+12 (1d10+7, 17/x2) and bite +16 melee (2d6+5)</p><p>Space/Reach: 5 ft./10 ft.</p><p>Special Attacks: Mind-blade, stun, reach, psionics, summon slaad, sneak attack +5d6</p><p>Special Qualities: Insight, change shape, darkvision 60 ft., DR 10/lawful, fast healing 5, immunity to sonic, low-light vision, resistance to acid 5, cold 5, electricity 5, fire 5</p><p>Saves: Fort +17, Ref +17, Will +17</p><p>Abilities: Str 21, Dex 21, Con 21, Int 20, Wis 20, Cha 20</p><p>Skills: Climb +26, Concentration +26, Hide +26, Jump +26, Listen +26, Move Silently +26, Spot +26, Psicraft +26, Intimidate +26, Sense Motive +26, Tumble +26, Slight of Hand +26, Disguise +26</p><p>Feats: Inertial Armor, Speed of Thought, Improved Initiative, Combat Reflexes, Weapon Focus (Mind Blade), Improved Critical (Mind Blade)</p><p>Environment: Ever-Changing Chaos of Limbo</p><p>Organization: Solitary or pair</p><p>Challenge Rating: 15</p><p>Treasure: Double standard</p><p>Alignment: Usually chaotic evil</p><p>Advancement: by character class</p><p></p><p><em>The gangly, jet-black creature before you gleams like a polished onyx statue. Sharp teeth glint like razor-thin obsidian shards in its wide frog-like mouth, its eyes shine darkly like fire opals lit with malice, and from one of its claw-like forepad a crackling white blade shimmers.</em></p><p></p><p>Psionic "gem" slaadi (and other slaadi) will often serve an Onyx slaad out of fear. Onyx slaad are sometimes found serving as assassins for powerful creatures, or working "freelance". They enjoy killing, and see mercenary service as simply getting paid to do what they'd probably do anyway.</p><p></p><p>Onyx slaad often take levels of Fighter, Ranger, Soulknife, Shadowdancer and/or Assassin.</p><p></p><p></p><p><span style="font-size: 10px"><strong>Combat:</strong></span> Onyx slaadi prefer to kill foes stealthily, but will not shirk an open assault if they feel they greatly outmatch their opponents.</p><p></p><p><strong>Mind-Blade</strong> (Su): As a move-equivalent action, an onyx slaad can create a semisolid blade 4 feet in length composed of psychic energy. As long as the slaad holds the blade, it is identical in all ways (except visually) to a bastard sword and deals 1d10 slashing damage. The blade can be broken [hardness 20, hp 35]; however, the onyx slaad can simply create another on its next move-equivalent action. The moment the slaad relinquishes its grip on the blade, it dissipates. <u>Special</u>: An onyx slaad may take levels in Soulknife even though it has no explicit power points. The slaad's mind-blade will never be downgraded in potency by taking Soulknife levels (e.g.: it will still deal 1d10 damage, even though the Soulknife description claims that it will deal 1d6 damage at 1st level). The slaad does not gain power points or new powers known from the Soulknife prestige class.</p><p></p><p><strong>Stun</strong> (Su): By concentrating on its mind-blade, an onyx slaad may imbue it with disruptive energies. As a standard action, the onyx slaad makes a single attack with its mind-blade. If the attack succeeds, the target is stunned for 1d4 rounds [Fort DC 23 negates].</p><p></p><p><strong>Insight</strong> (Su): An onyx slaad gains a +2 Insight bonus to AC, saves and all skill checks. This has already been factored into its stat block above. Thus, it effectively takes a -2 penalty to AC, saves and all skill checks in null psionic areas (<em>and/or anti-magic zones</em>).</p><p></p><p><strong>Reach</strong> (Su): The amorphous form of an onyx slaad allows it to threaten and attack as though constantly under the effect of the <em>Reach</em> power (found in <em>the Mind's Eye</em>).</p><p></p><p><strong>Change Shape</strong> (Su): An onyx slaad can assume any Medium or Small humanoid form as a standard action. In humanoid form, an onyx slaad cannot use its natural weapons (although it can equip itself with armor and weapons as appropriate to its form). An onyx slaad remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the slaad reverts to its natural form when killed. A <em>true seeing</em> spell reveals its natural form. </p><p></p><p><strong>Summon Slaad</strong> (Sp): Five times per day a quartz slaad can attempt to summon 1d4 Jade slaadi or 1d3 Quartz slaadi, with a 40% chance of success. This ability is equivalent to a 7th-level spell.</p><p></p><p><strong>Psionics</strong> (Su): Manifester level 16. At will: Burst, Detect Psionics, Detect Thoughts, Displacement, Dimension Slide, Negate Psionics, Amplified Invisibility, Brain Lock [DC 22], Mindwipe [DC 22], True Seeing, Recall Agony [DC 22], Trace Teleport, Divert Teleport, Teleport without Error. 3/day: Recall Death [DC 22], True Concussion [DC 22].</p><p></p><p><em>Conversion for Non-Psionic Campaigns:</em> <strong>Psionics</strong> (Sp): Caster level 16. At will: Longstrider, Detect Magic, Detect Thoughts, Dispel Magic, Displacement, Dimension Door, Invisibility, Hold Person [DC 22], Modify Memory [DC 22], True Seeing, Greater Teleport. 3/day: Improved Invisibility, Finger of Death [DC 22], Disintegrate [DC 22].</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1319800, member: 6562"] When a Red Slaad's implanted pellet or a Blue Slaad's disease takes the life of a Psionic character, the result is a Jade Slaad. After a century or so, a Jade Slaad goes off somewhere and, through strange rituals, undergoes a transformation into a Quartz Slaad. Several decades or centuries after that, a Quartz Slaad will sometimes sequester itself, and undergo dark rites which transform it into an Onyx Slaad. [size=4]Onyx Slaad[/size] Medium Outsider (Chaotic, Evil, Extraplanar) Hit Dice: 16d8 + 80 (152 hp) Initiative: +9 Speed: 40 ft. (8 squares) Armor Class: 36 (+5 Dex, +15 Natural, +4 Armor, +2 Insight), touch 17, flat-footed 29 Base Attack/Grapple: +16/+21 Attack: Mind-blade +22 melee (1d10+7, 17/x2) Full Attack: Mind-blade +22/+17/+12 (1d10+7, 17/x2) and bite +16 melee (2d6+5) Space/Reach: 5 ft./10 ft. Special Attacks: Mind-blade, stun, reach, psionics, summon slaad, sneak attack +5d6 Special Qualities: Insight, change shape, darkvision 60 ft., DR 10/lawful, fast healing 5, immunity to sonic, low-light vision, resistance to acid 5, cold 5, electricity 5, fire 5 Saves: Fort +17, Ref +17, Will +17 Abilities: Str 21, Dex 21, Con 21, Int 20, Wis 20, Cha 20 Skills: Climb +26, Concentration +26, Hide +26, Jump +26, Listen +26, Move Silently +26, Spot +26, Psicraft +26, Intimidate +26, Sense Motive +26, Tumble +26, Slight of Hand +26, Disguise +26 Feats: Inertial Armor, Speed of Thought, Improved Initiative, Combat Reflexes, Weapon Focus (Mind Blade), Improved Critical (Mind Blade) Environment: Ever-Changing Chaos of Limbo Organization: Solitary or pair Challenge Rating: 15 Treasure: Double standard Alignment: Usually chaotic evil Advancement: by character class [i]The gangly, jet-black creature before you gleams like a polished onyx statue. Sharp teeth glint like razor-thin obsidian shards in its wide frog-like mouth, its eyes shine darkly like fire opals lit with malice, and from one of its claw-like forepad a crackling white blade shimmers.[/i] Psionic "gem" slaadi (and other slaadi) will often serve an Onyx slaad out of fear. Onyx slaad are sometimes found serving as assassins for powerful creatures, or working "freelance". They enjoy killing, and see mercenary service as simply getting paid to do what they'd probably do anyway. Onyx slaad often take levels of Fighter, Ranger, Soulknife, Shadowdancer and/or Assassin. [size=2][b]Combat:[/b][/size] Onyx slaadi prefer to kill foes stealthily, but will not shirk an open assault if they feel they greatly outmatch their opponents. [b]Mind-Blade[/b] (Su): As a move-equivalent action, an onyx slaad can create a semisolid blade 4 feet in length composed of psychic energy. As long as the slaad holds the blade, it is identical in all ways (except visually) to a bastard sword and deals 1d10 slashing damage. The blade can be broken [hardness 20, hp 35]; however, the onyx slaad can simply create another on its next move-equivalent action. The moment the slaad relinquishes its grip on the blade, it dissipates. [u]Special[/u]: An onyx slaad may take levels in Soulknife even though it has no explicit power points. The slaad's mind-blade will never be downgraded in potency by taking Soulknife levels (e.g.: it will still deal 1d10 damage, even though the Soulknife description claims that it will deal 1d6 damage at 1st level). The slaad does not gain power points or new powers known from the Soulknife prestige class. [b]Stun[/b] (Su): By concentrating on its mind-blade, an onyx slaad may imbue it with disruptive energies. As a standard action, the onyx slaad makes a single attack with its mind-blade. If the attack succeeds, the target is stunned for 1d4 rounds [Fort DC 23 negates]. [b]Insight[/b] (Su): An onyx slaad gains a +2 Insight bonus to AC, saves and all skill checks. This has already been factored into its stat block above. Thus, it effectively takes a -2 penalty to AC, saves and all skill checks in null psionic areas ([i]and/or anti-magic zones[/i]). [b]Reach[/b] (Su): The amorphous form of an onyx slaad allows it to threaten and attack as though constantly under the effect of the [i]Reach[/i] power (found in [i]the Mind's Eye[/i]). [b]Change Shape[/b] (Su): An onyx slaad can assume any Medium or Small humanoid form as a standard action. In humanoid form, an onyx slaad cannot use its natural weapons (although it can equip itself with armor and weapons as appropriate to its form). An onyx slaad remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the slaad reverts to its natural form when killed. A [i]true seeing[/i] spell reveals its natural form. [b]Summon Slaad[/b] (Sp): Five times per day a quartz slaad can attempt to summon 1d4 Jade slaadi or 1d3 Quartz slaadi, with a 40% chance of success. This ability is equivalent to a 7th-level spell. [b]Psionics[/b] (Su): Manifester level 16. At will: Burst, Detect Psionics, Detect Thoughts, Displacement, Dimension Slide, Negate Psionics, Amplified Invisibility, Brain Lock [DC 22], Mindwipe [DC 22], True Seeing, Recall Agony [DC 22], Trace Teleport, Divert Teleport, Teleport without Error. 3/day: Recall Death [DC 22], True Concussion [DC 22]. [i]Conversion for Non-Psionic Campaigns:[/i] [b]Psionics[/b] (Sp): Caster level 16. At will: Longstrider, Detect Magic, Detect Thoughts, Dispel Magic, Displacement, Dimension Door, Invisibility, Hold Person [DC 22], Modify Memory [DC 22], True Seeing, Greater Teleport. 3/day: Improved Invisibility, Finger of Death [DC 22], Disintegrate [DC 22]. -- N [/QUOTE]
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