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<blockquote data-quote="Psion" data-source="post: 3315584" data-attributes="member: 172"><p>Word of warning -- the little bad luck ability they get is much more annoying than it might sound at first. But if you have players that are mowing over the opposition, it might be just the ticket.</p><p></p><p></p><p></p><p>Xxyth are cool for their own reasons.</p><p></p><p>Incidentally, I know few people use JH Namegen Gold, but if you happen to use it, I have scripts for generating both Ei'risai and Xxyth. Though you might be able to hammer it into shape for tablesmith or inspiration pad, etcetera.</p><p></p><p>Example outputs:</p><p>[sblock=Ei'risai]</p><p>Head: Squid, Hands: Paws, Legs: Lizard, Tail: Prehensile, Hide: Feathered, Other: Diseased, Immunity: Fire</p><p>Head: Horse, Hands: Reptilian, Legs: Hyena, Tail: Heavy, Hide: Heavy scales, -10 move, +4 na, Other: Bony protrusions - +2 dmg in grapple, Immunity: Sonic</p><p>Head: Weasel, Hands: Hooves, Legs: Ape, Tail: 1 - Heavy 1 - Rat, Hide: Rough/leathery, Other: Extra head, Immunity: Acid</p><p>Head: Great cat, Hands: None, Legs: Rat, Tail: Dog, Hide: Sandy, Other: Secretes slime +4 Escape Artist, Immunity: Electricity</p><p>Head: Wolf, Hands: Wings, Legs: Bull, Tail: Heavy, Hide: Furry, Other: Features off-center, Joints bend backwards, Horrific odor, Immunity: Electricity</p><p>Head: Bear, Hands: Primate, Legs: Hyena, Tail: Heavy, Hide: Rubbery, Other: None, Immunity: Cold</p><p>Head: Squid, Hands: None, Legs: Weasel, Tail: Heavy, Hide: Rubbery, Other: Flicking lizard-like tongue, Immunity: Fire</p><p>Head: Horse, Hands: Pincers, Legs: Bear, Tail: 1 - Heavy 1 - Stinging, Hide: Feathered and Scaly, Other: Diseased, Immunity: Electricity</p><p>Head: Ape, Hands: None, Legs: Great cat, Tail: Heavy, Hide: Inorganic, Other: Extra eyes - half flank penalty, Immunity: Sonic</p><p>Head: Bear, Hands: None, Legs: Squid, Tail: Cosmetic, Hide: Heavy scales, -10 move, +4 na, Other: Extra head, Immunity: Cold</p><p>Head: Alligator, Hands: Pincers, Legs: Raptor, Tail: Rat, Hide: Rubbery and Heavy scales, -5 move, +2 na, Other: Diseased, Immunity: Electricity</p><p>Head: Squid, Hands: Pincers, Legs: Great cat, Tail: Prehensile, Hide: Furry, Other: Giggles constantly, Features off-center, Diseased, Immunity: Electricity</p><p>[/sblock]</p><p></p><p>[sblock=Xxyth]</p><p>Medium Greater Xxyth with abilities: Death Throes, and Carapace.</p><p>Huge Arch Xxyth with abilities: Soulburn, Corruption, Divide, Shatterer, Soulripper, Wings, Tusks, Scythe Stalks and All-around Vision.</p><p>Gargantuan Arch Xxyth with abilities: Cursed Wound, Cursed Wound, Divide, Death Throes, Infernal Wound, Improved Grab and Wings.</p><p>Medium Greater Xxyth with abilities: Death Throes, Energy Drain, Haste, Scythe Stalks, Wings and Flailing Tentacles.</p><p>Gargantuan Arch Xxyth with abilities: Spell Warp, Infernal Wound, Energy Drain, Energy Drain, Improved Grab, Swallow Whole and Scythe Stalks.</p><p>Medium Arch Xxyth with abilities: Soulburn, Cursed Wound, Cursed Wound, Energy Warp, Wings and Scythe Stalks.</p><p>Huge Greater Xxyth with abilities: Dark Chant, Trapped Souls, Serpentine Body and Serpentine Body.</p><p>Medium Arch Xxyth with abilities: Cursed Wound, Spell Warp, Trapped Souls, Divide, Dark Chant, and Tusks.</p><p>Large Arch Xxyth with abilities: Breath Weapon, Soulburn, Aura Eater, Energy Drain, Carapace, All-around Vision, Scythe Stalks and Improved Grab.</p><p>Large Greater Xxyth with abilities: Death Throes, Carapace, Swallow Whole and Scythe Stalks.</p><p>Large Greater Xxyth with abilities: Weaponeer, Fear Aura, Trapped Souls, and Improved Grab.</p><p>Huge Greater Xxyth with abilities: Fear Aura, Death Throes, and Flailing Tentacles.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Psion, post: 3315584, member: 172"] Word of warning -- the little bad luck ability they get is much more annoying than it might sound at first. But if you have players that are mowing over the opposition, it might be just the ticket. Xxyth are cool for their own reasons. Incidentally, I know few people use JH Namegen Gold, but if you happen to use it, I have scripts for generating both Ei'risai and Xxyth. Though you might be able to hammer it into shape for tablesmith or inspiration pad, etcetera. Example outputs: [sblock=Ei'risai] Head: Squid, Hands: Paws, Legs: Lizard, Tail: Prehensile, Hide: Feathered, Other: Diseased, Immunity: Fire Head: Horse, Hands: Reptilian, Legs: Hyena, Tail: Heavy, Hide: Heavy scales, -10 move, +4 na, Other: Bony protrusions - +2 dmg in grapple, Immunity: Sonic Head: Weasel, Hands: Hooves, Legs: Ape, Tail: 1 - Heavy 1 - Rat, Hide: Rough/leathery, Other: Extra head, Immunity: Acid Head: Great cat, Hands: None, Legs: Rat, Tail: Dog, Hide: Sandy, Other: Secretes slime +4 Escape Artist, Immunity: Electricity Head: Wolf, Hands: Wings, Legs: Bull, Tail: Heavy, Hide: Furry, Other: Features off-center, Joints bend backwards, Horrific odor, Immunity: Electricity Head: Bear, Hands: Primate, Legs: Hyena, Tail: Heavy, Hide: Rubbery, Other: None, Immunity: Cold Head: Squid, Hands: None, Legs: Weasel, Tail: Heavy, Hide: Rubbery, Other: Flicking lizard-like tongue, Immunity: Fire Head: Horse, Hands: Pincers, Legs: Bear, Tail: 1 - Heavy 1 - Stinging, Hide: Feathered and Scaly, Other: Diseased, Immunity: Electricity Head: Ape, Hands: None, Legs: Great cat, Tail: Heavy, Hide: Inorganic, Other: Extra eyes - half flank penalty, Immunity: Sonic Head: Bear, Hands: None, Legs: Squid, Tail: Cosmetic, Hide: Heavy scales, -10 move, +4 na, Other: Extra head, Immunity: Cold Head: Alligator, Hands: Pincers, Legs: Raptor, Tail: Rat, Hide: Rubbery and Heavy scales, -5 move, +2 na, Other: Diseased, Immunity: Electricity Head: Squid, Hands: Pincers, Legs: Great cat, Tail: Prehensile, Hide: Furry, Other: Giggles constantly, Features off-center, Diseased, Immunity: Electricity [/sblock] [sblock=Xxyth] Medium Greater Xxyth with abilities: Death Throes, and Carapace. Huge Arch Xxyth with abilities: Soulburn, Corruption, Divide, Shatterer, Soulripper, Wings, Tusks, Scythe Stalks and All-around Vision. Gargantuan Arch Xxyth with abilities: Cursed Wound, Cursed Wound, Divide, Death Throes, Infernal Wound, Improved Grab and Wings. Medium Greater Xxyth with abilities: Death Throes, Energy Drain, Haste, Scythe Stalks, Wings and Flailing Tentacles. Gargantuan Arch Xxyth with abilities: Spell Warp, Infernal Wound, Energy Drain, Energy Drain, Improved Grab, Swallow Whole and Scythe Stalks. Medium Arch Xxyth with abilities: Soulburn, Cursed Wound, Cursed Wound, Energy Warp, Wings and Scythe Stalks. Huge Greater Xxyth with abilities: Dark Chant, Trapped Souls, Serpentine Body and Serpentine Body. Medium Arch Xxyth with abilities: Cursed Wound, Spell Warp, Trapped Souls, Divide, Dark Chant, and Tusks. Large Arch Xxyth with abilities: Breath Weapon, Soulburn, Aura Eater, Energy Drain, Carapace, All-around Vision, Scythe Stalks and Improved Grab. Large Greater Xxyth with abilities: Death Throes, Carapace, Swallow Whole and Scythe Stalks. Large Greater Xxyth with abilities: Weaponeer, Fear Aura, Trapped Souls, and Improved Grab. Huge Greater Xxyth with abilities: Fear Aura, Death Throes, and Flailing Tentacles. [/sblock] [/QUOTE]
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