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Slaads are failures as exemplars of Chaotic NEUTRAL
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<blockquote data-quote="werecorpse" data-source="post: 7868560" data-attributes="member: 55491"><p>I also have a slight issue with them as the definitive CN race but I’m not sure that’s what’s intended. They are A CN race and their existence is explained, not THE CN race - that’s a bit of a contradiction. In the D&D game we want monsters with defined stats to use. In AD&D monster manual 2 they had a creature that was much closer to a chaos monster thing called a Hordling. Each one had 1d6+3 hit dice and then you rolled on a half dozen tables to work out attacks AC damage etc. It was a pain in the butt to essentially make up 4 different monsters rather than just use 4 trolls reskinned.</p><p></p><p>As far as slaad actions are concerned As I understand it they are supposed to be a bit of a contradiction- creatures born from the stuff of limbo due to the impact of the lawful neutral created spawning stone on the primal chaos of that realm. </p><p></p><p>At their most basic level (red and blue) they are infectious to humanoids who battle them and survive. They don’t likely seek to grow or spread this infection because most of them aren’t really aware of it (some might be). They don’t need to as they breed at the spawning stone. They have no survival breeding type imperative that’s a natural world thing. There is no real reason to believe they are attacking everyone they see but leaving them alive to expand their race. Red and blue slaad are both stupid and unwise. They don’t plot to infect others. They behave randomly but for some reason maybe due to something to do with the spawning stone initially allowing humanoids such as githzerai to live in Limbo their form of chaos infects humanoids. Sounds like just some sort of mystic chaos virus and the stuff of limbo screwing with the unchaotic types who tried to live near the spawning stone.</p><p></p><p>Red and blue are by far the most common and the only infectious ones because they are the ones initially produced by the spawning stone. Green and Gray are still pretty foolish but they have become more stable as they have grown. They aren’t infectious anymore</p><p></p><p>But maybe you are right - even though they initially as lower ranked slaad didn’t intentionally commit acts of evil they are a breed that leans more towards evil than good, hence by the time they reach a full level of comprehension they are killing their own kind and becoming death slaad. Presumably the first death slaad became evil some other way.</p><p></p><p>I don’t treat slaad as the definitive CN extra planar race. In my world there isn’t such a thing. I treat them as an aberrant extra planar race that has come into the world due to a confluence of powerful mystical events. They are chaotic in their behaviour but more chaotic destructive than chaotic creative, In my world if a red or blue slaad gets into a fight with a humanoid it might let it live but not due to any breeding imperative, they just don’t think that far ahead.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 7868560, member: 55491"] I also have a slight issue with them as the definitive CN race but I’m not sure that’s what’s intended. They are A CN race and their existence is explained, not THE CN race - that’s a bit of a contradiction. In the D&D game we want monsters with defined stats to use. In AD&D monster manual 2 they had a creature that was much closer to a chaos monster thing called a Hordling. Each one had 1d6+3 hit dice and then you rolled on a half dozen tables to work out attacks AC damage etc. It was a pain in the butt to essentially make up 4 different monsters rather than just use 4 trolls reskinned. As far as slaad actions are concerned As I understand it they are supposed to be a bit of a contradiction- creatures born from the stuff of limbo due to the impact of the lawful neutral created spawning stone on the primal chaos of that realm. At their most basic level (red and blue) they are infectious to humanoids who battle them and survive. They don’t likely seek to grow or spread this infection because most of them aren’t really aware of it (some might be). They don’t need to as they breed at the spawning stone. They have no survival breeding type imperative that’s a natural world thing. There is no real reason to believe they are attacking everyone they see but leaving them alive to expand their race. Red and blue slaad are both stupid and unwise. They don’t plot to infect others. They behave randomly but for some reason maybe due to something to do with the spawning stone initially allowing humanoids such as githzerai to live in Limbo their form of chaos infects humanoids. Sounds like just some sort of mystic chaos virus and the stuff of limbo screwing with the unchaotic types who tried to live near the spawning stone. Red and blue are by far the most common and the only infectious ones because they are the ones initially produced by the spawning stone. Green and Gray are still pretty foolish but they have become more stable as they have grown. They aren’t infectious anymore But maybe you are right - even though they initially as lower ranked slaad didn’t intentionally commit acts of evil they are a breed that leans more towards evil than good, hence by the time they reach a full level of comprehension they are killing their own kind and becoming death slaad. Presumably the first death slaad became evil some other way. I don’t treat slaad as the definitive CN extra planar race. In my world there isn’t such a thing. I treat them as an aberrant extra planar race that has come into the world due to a confluence of powerful mystical events. They are chaotic in their behaviour but more chaotic destructive than chaotic creative, In my world if a red or blue slaad gets into a fight with a humanoid it might let it live but not due to any breeding imperative, they just don’t think that far ahead. [/QUOTE]
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