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Slave Pits of the Undercity - your experiences?
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<blockquote data-quote="billd91" data-source="post: 1620717" data-attributes="member: 3400"><p>Well, you just have to remember that the A series was a series of tournament modules and the plotline of the whole group when published was designed to funnel PCs down that tournament plot. So that's why the A3 fight is so staged and impossible to win.</p><p>I'm trying to figure out how I want to handle this. I really do want the PCs to experience A4 as it was meant to be played... minus equipment and desperate to escape. I have ideas on how to do this and probably have enough players willing to cooperate in the spirit of playing in the "Classic Modules Campaign" as I'm running it now.</p><p>And now that spell ability stat requirements and stat damage are a part of the system, I think it'll be easy to rule that spellcasting PCs are hampered in A4. Just have them drugged with stuff that inflicts stat damage and their spell use is cut down. But with sorcerers and priests, that's still a fair number of slots to use for casting spontaneous-cast spells. Should be an interesting trick to design how that will work while still making it a fun challenge.</p></blockquote><p></p>
[QUOTE="billd91, post: 1620717, member: 3400"] Well, you just have to remember that the A series was a series of tournament modules and the plotline of the whole group when published was designed to funnel PCs down that tournament plot. So that's why the A3 fight is so staged and impossible to win. I'm trying to figure out how I want to handle this. I really do want the PCs to experience A4 as it was meant to be played... minus equipment and desperate to escape. I have ideas on how to do this and probably have enough players willing to cooperate in the spirit of playing in the "Classic Modules Campaign" as I'm running it now. And now that spell ability stat requirements and stat damage are a part of the system, I think it'll be easy to rule that spellcasting PCs are hampered in A4. Just have them drugged with stuff that inflicts stat damage and their spell use is cut down. But with sorcerers and priests, that's still a fair number of slots to use for casting spontaneous-cast spells. Should be an interesting trick to design how that will work while still making it a fun challenge. [/QUOTE]
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Slave Pits of the Undercity - your experiences?
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