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Slave Pits of the Undercity - your experiences?
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<blockquote data-quote="DarrenGMiller" data-source="post: 1980798" data-attributes="member: 23174"><p>I ran this series several times. It is without a doubt one of the best adventure series ever produced. One of the best moments of the series came in the Slavers' Stockade:</p><p></p><p>The party entered the room where the madman had his secret entrance into the ceiling area. The party halfling thief entered first to recon and closed the door behind him. He was supposed to give a signal when the coast was clear, so the party waited. Unbeknownst to them, the halfling began exploring the chimney. He used a ring of flying and went up into the chimney, where he became covered in soot. When his head hit the pillow (he had a 7 INT), he stabbed it and ripped it to shreds with his dagger, getting feathers all over him.</p><p></p><p>At this point, the party gave up waiting for him and burst through the door thinking something terrible had gotten the best of him. They entered the room and saw a small flying, sooty creature fly out of the chimney at them. In order to escape their attacks and prove his identity, he tried to pull out his trademark wand of wonder (he made a habit of annoying the party by playing tricks with his wand of wonder), which he kept in a holster next to his other wand, a wand of fireballs. When the wand cleared the holster, he forgot which command word activated which wand, so he said them both. Unfortunately, the wand in his hands then filled the room with a fireball that spilled into the hallway, killing 7 characters. It was very close to a TPK. We still laugh about that one today, about 20 years later.</p><p></p><p>DM</p></blockquote><p></p>
[QUOTE="DarrenGMiller, post: 1980798, member: 23174"] I ran this series several times. It is without a doubt one of the best adventure series ever produced. One of the best moments of the series came in the Slavers' Stockade: The party entered the room where the madman had his secret entrance into the ceiling area. The party halfling thief entered first to recon and closed the door behind him. He was supposed to give a signal when the coast was clear, so the party waited. Unbeknownst to them, the halfling began exploring the chimney. He used a ring of flying and went up into the chimney, where he became covered in soot. When his head hit the pillow (he had a 7 INT), he stabbed it and ripped it to shreds with his dagger, getting feathers all over him. At this point, the party gave up waiting for him and burst through the door thinking something terrible had gotten the best of him. They entered the room and saw a small flying, sooty creature fly out of the chimney at them. In order to escape their attacks and prove his identity, he tried to pull out his trademark wand of wonder (he made a habit of annoying the party by playing tricks with his wand of wonder), which he kept in a holster next to his other wand, a wand of fireballs. When the wand cleared the holster, he forgot which command word activated which wand, so he said them both. Unfortunately, the wand in his hands then filled the room with a fireball that spilled into the hallway, killing 7 characters. It was very close to a TPK. We still laugh about that one today, about 20 years later. DM [/QUOTE]
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