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Slavery in D&D Campaign Settings
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<blockquote data-quote="Imaro" data-source="post: 3440990" data-attributes="member: 48965"><p>Whoa these type of "shouldn't be playing comments really irk me. I look at it like this...nothing in you earlier posts point to this player being a "bad" player and we all have issues that are uncomfortable for us as individuals to deal with. I would personally think a DM was a bit of an ass if he kicked me out for having issues with certain things(within reason). Is child abuse, rape, sexism, etc. okay as well or should you just kick a player out for having issues with those as well? Do these issues when infllicted on someones character heighten their enjoyment of the campaign? I think we play rpg's to escape alot of the real world issues that we have to deal with in life, bringing in and exploring these issues is cool if everybody is on the same page.</p><p></p><p>I am a black gamer and my response would be as follows. The DM should talk to him...even if he is black that isn't the only reason someone may have issues with playing out the role of a slave, thus I don't think it's a good analogy with the mayo comment above. </p><p></p><p>Discussing it is actually treating him like a mature adult, instead of a child and I think your player is going to respect you more for it. I mean just something along the lines of...</p><p></p><p> "look my campaign deals with mature issues such as...now I've talked to my other players to get a feel of the type of things they do and don't feel comfortable with, since your new I just wanted to give you the opportunity to let me know how you feel."</p><p></p><p>At this point you've opened a dialog, now you may have to compromise(yeah I'm cool with it as long as the actual specifics can be a sort of implied thing), he may opt out the campaign(Yeah that's not for me.) or he may be totally fine with it(Naw I don't have a problem with that it's just a game.). But I think opening the dialog and treating him like a mature player is the most important thing. Just my .02</p></blockquote><p></p>
[QUOTE="Imaro, post: 3440990, member: 48965"] Whoa these type of "shouldn't be playing comments really irk me. I look at it like this...nothing in you earlier posts point to this player being a "bad" player and we all have issues that are uncomfortable for us as individuals to deal with. I would personally think a DM was a bit of an ass if he kicked me out for having issues with certain things(within reason). Is child abuse, rape, sexism, etc. okay as well or should you just kick a player out for having issues with those as well? Do these issues when infllicted on someones character heighten their enjoyment of the campaign? I think we play rpg's to escape alot of the real world issues that we have to deal with in life, bringing in and exploring these issues is cool if everybody is on the same page. I am a black gamer and my response would be as follows. The DM should talk to him...even if he is black that isn't the only reason someone may have issues with playing out the role of a slave, thus I don't think it's a good analogy with the mayo comment above. Discussing it is actually treating him like a mature adult, instead of a child and I think your player is going to respect you more for it. I mean just something along the lines of... "look my campaign deals with mature issues such as...now I've talked to my other players to get a feel of the type of things they do and don't feel comfortable with, since your new I just wanted to give you the opportunity to let me know how you feel." At this point you've opened a dialog, now you may have to compromise(yeah I'm cool with it as long as the actual specifics can be a sort of implied thing), he may opt out the campaign(Yeah that's not for me.) or he may be totally fine with it(Naw I don't have a problem with that it's just a game.). But I think opening the dialog and treating him like a mature player is the most important thing. Just my .02 [/QUOTE]
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