Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Slavery in D&D Campaign Settings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MonkeyDragon" data-source="post: 3441839" data-attributes="member: 23929"><p>It may also be helpful to define what slavery is like in the gameworld. When we in the US think of slavery, I think most of us automatically assume that it's the slavery of the American south. That slavery was in fact a lot MORE brutal than other slaveries that occurred in history, where in many cultures being a slave was a legal status and there were laws and customs on the proper treatment of slaves, how a person becomes a slave, etc. Not that it's ever GOOD, of course, but it's a varied and complicated thing.</p><p></p><p>I know that what I did for my homebrew was set two classifications for slave-like labor. Slavery is the Evil, cruel and brutal thing where sentient beings are sold as chattel, have no rights at all, and their masters do whatever they please to their slaves with no reprisal.</p><p></p><p>The other term I use is indentured servitude. This would be things that have laws governing them and standards are applied. Stuff like forced labor for a criminal, a person selling their service for a given length of time to repay a debt, certain instances of war captives, etc. Abuse could still occur in these situations, but in general, the people have certain rights and must be well-treated. It's the labor that's owned, not the person. </p><p></p><p>I know that historically this is not correct nomenclature. I use it because, as we have seen, slavery is a very Heavy Word, and many folks, myself included, have a hard time thinking beyond our gut reaction to it. Rather than having cultures were slavery is common but not necessarily an Evil thing and trying to express that, I use a term that's not so charged.</p><p></p><p></p><p>As far as dealing with the player, I agree with others' suggestions to casually, tactfully ask what level of maturity and heavy themes he's ok with. There are a lot of things in fantasy settings that make for very good story but not necessarily good roleplay, and every group is different. You can't know for sure what's going to offend someone, but all you can do is ask. Try not to MAKE it into a big deal, and it won't be. I'd say just pop off an e-mail briefly outlining any of the Big Things that might crop up in the campaign and ask if he's cool with it. If he is, cool. If not...that should be cool, too. I, for instance, am ok with issues of slavery in games, but if the DM has an idea for a game that deals with the total subjugation of women or a lot of sexual themes, I wouldn't find that fun, and would not want to be booted from the table because of it. To me that's like saying "I don't care that this makes you uncomfortable, if you don't like it, leave." It puts pressure on someone to supress thier uneasiness in order to play.</p><p></p><p>Wow. This is long. I look forward to rereading it in the morning and seeing if I still feel as erudite then as I do now after a late night and too much espresso. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="MonkeyDragon, post: 3441839, member: 23929"] It may also be helpful to define what slavery is like in the gameworld. When we in the US think of slavery, I think most of us automatically assume that it's the slavery of the American south. That slavery was in fact a lot MORE brutal than other slaveries that occurred in history, where in many cultures being a slave was a legal status and there were laws and customs on the proper treatment of slaves, how a person becomes a slave, etc. Not that it's ever GOOD, of course, but it's a varied and complicated thing. I know that what I did for my homebrew was set two classifications for slave-like labor. Slavery is the Evil, cruel and brutal thing where sentient beings are sold as chattel, have no rights at all, and their masters do whatever they please to their slaves with no reprisal. The other term I use is indentured servitude. This would be things that have laws governing them and standards are applied. Stuff like forced labor for a criminal, a person selling their service for a given length of time to repay a debt, certain instances of war captives, etc. Abuse could still occur in these situations, but in general, the people have certain rights and must be well-treated. It's the labor that's owned, not the person. I know that historically this is not correct nomenclature. I use it because, as we have seen, slavery is a very Heavy Word, and many folks, myself included, have a hard time thinking beyond our gut reaction to it. Rather than having cultures were slavery is common but not necessarily an Evil thing and trying to express that, I use a term that's not so charged. As far as dealing with the player, I agree with others' suggestions to casually, tactfully ask what level of maturity and heavy themes he's ok with. There are a lot of things in fantasy settings that make for very good story but not necessarily good roleplay, and every group is different. You can't know for sure what's going to offend someone, but all you can do is ask. Try not to MAKE it into a big deal, and it won't be. I'd say just pop off an e-mail briefly outlining any of the Big Things that might crop up in the campaign and ask if he's cool with it. If he is, cool. If not...that should be cool, too. I, for instance, am ok with issues of slavery in games, but if the DM has an idea for a game that deals with the total subjugation of women or a lot of sexual themes, I wouldn't find that fun, and would not want to be booted from the table because of it. To me that's like saying "I don't care that this makes you uncomfortable, if you don't like it, leave." It puts pressure on someone to supress thier uneasiness in order to play. Wow. This is long. I look forward to rereading it in the morning and seeing if I still feel as erudite then as I do now after a late night and too much espresso. :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Slavery in D&D Campaign Settings
Top