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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sleep Deprivation rules
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<blockquote data-quote="Quickleaf" data-source="post: 1951412" data-attributes="member: 20323"><p>Thanks for the awesome post, this will definitely help! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Maybe instead of a Wisdom-based skill check penalty, list individual skills that are affected? For example: Spot, Listen, Concentration, Sense Motive, and Search. </p><p></p><p>I don't think an Intelligence check penalty really represents what's going on, do you? I mean, do people sleep-deprived somehow become unable to recall information they know? Then again, they probably do get worse at searching for something (Search is INT modified).</p><p></p><p></p><p></p><p></p><p>Yeah, I think with the penalty to Sense Motive and the Will save penalty this is covered.</p><p></p><p></p><p></p><p></p><p>Hard to abjudicate in D&D, you're right. I just listed some spell effects to get a GM thinking.</p><p></p><p></p><p></p><p>Scary. I don't know how I'd implement that into a set of rules/guidelines. Increased food consumption on 3rd day? Starving starts after one week?</p><p></p><p></p><p></p><p>So, maybe the check to resist micro-sleep *should* be a Will save? Seems more appropriate for it to be a Fortitude save. I could have the -2/day penalty apply to these Fortitude saves too. Your suggestions make it seem like the rules as is don't penalize someone suffering from microsleeps enough. Should a Will save be required to be able to make a Spot check?</p><p></p><p></p><p></p><p></p><p>A good point, I'll include that in the rules. Also note that wizards don't *need* to sleep to memorize spells, they just need 8 hours of rest/meditation (as per core rules).</p><p></p><p></p><p></p><p>Yeah, I've experienced this too. I might make a sidebar of this in the next revision, just pointing out the phenomenon and letting a GM do what they will.</p><p></p><p></p><p></p><p>So, a person can recover from sleep deprivation by *over-sleeping.* Thanks reanjr!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 1951412, member: 20323"] Thanks for the awesome post, this will definitely help! :) Maybe instead of a Wisdom-based skill check penalty, list individual skills that are affected? For example: Spot, Listen, Concentration, Sense Motive, and Search. I don't think an Intelligence check penalty really represents what's going on, do you? I mean, do people sleep-deprived somehow become unable to recall information they know? Then again, they probably do get worse at searching for something (Search is INT modified). Yeah, I think with the penalty to Sense Motive and the Will save penalty this is covered. Hard to abjudicate in D&D, you're right. I just listed some spell effects to get a GM thinking. Scary. I don't know how I'd implement that into a set of rules/guidelines. Increased food consumption on 3rd day? Starving starts after one week? So, maybe the check to resist micro-sleep *should* be a Will save? Seems more appropriate for it to be a Fortitude save. I could have the -2/day penalty apply to these Fortitude saves too. Your suggestions make it seem like the rules as is don't penalize someone suffering from microsleeps enough. Should a Will save be required to be able to make a Spot check? A good point, I'll include that in the rules. Also note that wizards don't *need* to sleep to memorize spells, they just need 8 hours of rest/meditation (as per core rules). Yeah, I've experienced this too. I might make a sidebar of this in the next revision, just pointing out the phenomenon and letting a GM do what they will. So, a person can recover from sleep deprivation by *over-sleeping.* Thanks reanjr! [/QUOTE]
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Sleep Deprivation rules
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