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General Tabletop Discussion
*Dungeons & Dragons
Sleep Deprivation Rules?
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<blockquote data-quote="Xeviat" data-source="post: 6705238" data-attributes="member: 57494"><p>I don't have access to any AD&D books, so I'll have to go off of suggestions here.</p><p></p><p>And yes, the record is 11 days, barring weird medical problems.</p><p></p><p>I'm now thinking that the Forced March rules might be most of what I really need. Travel and combat would count as exertion, and would call for another check; I'd say an hour of walking would be pretty equivalent to the stress of meaningful combat. The only time anything else would be called for would be if the party was trying to stay up through the night while sedentary. For that, a simple rule could apply.</p><p></p><p>Sleep Deprivation: Most characters need to sleep for at least 6 hours every 24 hours. Once a character has been awake for 18 hours, they must make a Constitution save. The DC is 10 + 1 for each 6 hours past 18 (10 at 18, 11 at 24). On a failed saving throw, a character suffers one level of exhaustion; if the save fails by 10 or more, they fall asleep. While fatigued in this manner, any strenuous activity (an hour of travel at slow speed, a minute of combat or dashing) counts as a forced march and requires its own Constitution saving throws.</p><p></p><p>How's that look?</p></blockquote><p></p>
[QUOTE="Xeviat, post: 6705238, member: 57494"] I don't have access to any AD&D books, so I'll have to go off of suggestions here. And yes, the record is 11 days, barring weird medical problems. I'm now thinking that the Forced March rules might be most of what I really need. Travel and combat would count as exertion, and would call for another check; I'd say an hour of walking would be pretty equivalent to the stress of meaningful combat. The only time anything else would be called for would be if the party was trying to stay up through the night while sedentary. For that, a simple rule could apply. Sleep Deprivation: Most characters need to sleep for at least 6 hours every 24 hours. Once a character has been awake for 18 hours, they must make a Constitution save. The DC is 10 + 1 for each 6 hours past 18 (10 at 18, 11 at 24). On a failed saving throw, a character suffers one level of exhaustion; if the save fails by 10 or more, they fall asleep. While fatigued in this manner, any strenuous activity (an hour of travel at slow speed, a minute of combat or dashing) counts as a forced march and requires its own Constitution saving throws. How's that look? [/QUOTE]
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Sleep Deprivation Rules?
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