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Sleep Deprivation
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<blockquote data-quote="Sigurd" data-source="post: 3595630" data-attributes="member: 19412"><p>In a game where weapon damage is so abstracted, where head protection isn't, and where a little experience actually makes you able to laugh off the affects of a dagger attack you can only ask for so much realism.</p><p></p><p>It's not RAW</p><p></p><p>Sigurd's rule:</p><p></p><p>(assuming you need sleep) You dont sleep = you're fatigued. When Fatigued you may avoid sleep with a will save DC10 + number of days awake (roll once for the night). You may be only fatigued for a number of days equal to your con bonus or 1 whichever is greater. After you exceed your maximum number of fatigued days you are exhausted.</p><p>Characters that role play any alternate sleep pattern that totals at least 6 hrs or 3/4 or their required amount simply function so long as they reflect their wish for rest in their role play and do not maintain the state for over long periods.</p><p></p><p>You may effectively regain half your con bonus (or 1) in lost nights of sleep by sleeping 8 unbroken hours and rolling a DC18 fortitude save. You may add 1 to this roll for each additional hour of sleep you have in a 24 hour period.</p><p></p><p>eg. Wizard has gone 3 nights without sleep. He sleeps 9hours of good solid sleep and regains 1 extra lost night of rest on a dc18 fortitude roll (no con bonus) (+1 for sleeping the 9th hour). The wizard's con bonus limits him to regaining only 1 extra night of sleep naturally. A dwarf fighter might regain 2 to 3 nights rest in good sleeping period.</p><p></p><p></p><p>I know this makes it relatively easy for high level characters to go without sleep but hey.... They're high level. Drugs, magic and training might help characters regain lost sleep faster.</p><p></p><p></p><p>Sigurd</p></blockquote><p></p>
[QUOTE="Sigurd, post: 3595630, member: 19412"] In a game where weapon damage is so abstracted, where head protection isn't, and where a little experience actually makes you able to laugh off the affects of a dagger attack you can only ask for so much realism. It's not RAW Sigurd's rule: (assuming you need sleep) You dont sleep = you're fatigued. When Fatigued you may avoid sleep with a will save DC10 + number of days awake (roll once for the night). You may be only fatigued for a number of days equal to your con bonus or 1 whichever is greater. After you exceed your maximum number of fatigued days you are exhausted. Characters that role play any alternate sleep pattern that totals at least 6 hrs or 3/4 or their required amount simply function so long as they reflect their wish for rest in their role play and do not maintain the state for over long periods. You may effectively regain half your con bonus (or 1) in lost nights of sleep by sleeping 8 unbroken hours and rolling a DC18 fortitude save. You may add 1 to this roll for each additional hour of sleep you have in a 24 hour period. eg. Wizard has gone 3 nights without sleep. He sleeps 9hours of good solid sleep and regains 1 extra lost night of rest on a dc18 fortitude roll (no con bonus) (+1 for sleeping the 9th hour). The wizard's con bonus limits him to regaining only 1 extra night of sleep naturally. A dwarf fighter might regain 2 to 3 nights rest in good sleeping period. I know this makes it relatively easy for high level characters to go without sleep but hey.... They're high level. Drugs, magic and training might help characters regain lost sleep faster. Sigurd [/QUOTE]
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