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Sleeping in armor?
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<blockquote data-quote="Doctor Proctor" data-source="post: 4586209" data-attributes="member: 78547"><p>Let's do the numbers then, shall we? Let's say, level 16 Paragon characters. Those guys are pretty powerful and up for challenges, right?</p><p></p><p>Now, the Wizard (leather armor)/Rogue/Archer Ranger that have high DEX and INT (assuming 18 and pumping it up to 22 by 16th level) will have about a 24 AC assuming they were wearing nothing. If the Wizard never upgraded to leather, and instead wore Cloth, then we might be looking at something on the order of a +4 Feyweave (+1 AC) for a total of 29 AC.</p><p></p><p>Now, let's look at everyone else (ie- Fighter, Paladin, Warlord, etc...) For those that didn't invest in DEX at all, we're talking a straight 18 AC. That's 10+1/2 level, and that's it.</p><p></p><p>So, the spread in armor classes here is a 6, with a high of 11 for the Feyweave wearing Wizard.</p><p></p><p>Now, let's look at the monsters they might be fighting:</p><p></p><p>Savage Minotaur (16 Brute) - The Savage Minotaur hits at a +19 to AC. For the guys with no DEX, this means an auto-hit on anything other than a 1, since they only have 18 AC. So basically, they will be hit <strong>every single round</strong> unless that Minotaur whiffs on a 1. For a Brute, don't you think that's going to hurt a bit? Against that 24 AC though, he's hitting on a 5. Still really good, but at least there's a <em>chance</em> that he'll miss against them. The Wizard, with his 29 AC from the Feyweave, will likely be fine though. He'll get hit on a 10 or higher, which is about 55% of the time. That's not too bad considering that he's only wearing cloth armor and not a frontline PC.</p><p></p><p>Abyssal Ghoul (16 Skirmisher) - This guy is at a +21 versus AC. He'll hit the non-DEX PC's automatically on anything but a 1, and the DEX PC's on a 3. The Feyweave Wizard will get hit on an 8, which is pretty good, but this is a skirmisher and that's a melee attack. It <strong>should</strong> be pretty good against a cloth wearing Wizard.</p><p></p><p>Cyclops Hewer (16 Soldier) - As a soldier, he's got a pretty good to-hit. Namely, a +23 vs AC. That means that he hits everyone <em>but</em> the Feyweave Wizard on a 2 or better. So, send a couple of these guys in and good luck escaping from the encounter with your life.</p><p></p><p>Edit: Before someone says something, I just wanted to say that I'm aware that I didn't include examples of something like a Fighter with 14 DEX and such. I did this to make the examples a little easier. With the low end of no DEX mod and the high end of a +6 from a 22 DEX (the highest the majority of players would have, unless they actually took a 20 at character creation) I felt it was pretty easy to see what the range should look like. Plus, against that Cyclops Hewer, only a 24 DEX would actually get you anything, since otherwise he'll hit anything else on a 2 or better.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4586209, member: 78547"] Let's do the numbers then, shall we? Let's say, level 16 Paragon characters. Those guys are pretty powerful and up for challenges, right? Now, the Wizard (leather armor)/Rogue/Archer Ranger that have high DEX and INT (assuming 18 and pumping it up to 22 by 16th level) will have about a 24 AC assuming they were wearing nothing. If the Wizard never upgraded to leather, and instead wore Cloth, then we might be looking at something on the order of a +4 Feyweave (+1 AC) for a total of 29 AC. Now, let's look at everyone else (ie- Fighter, Paladin, Warlord, etc...) For those that didn't invest in DEX at all, we're talking a straight 18 AC. That's 10+1/2 level, and that's it. So, the spread in armor classes here is a 6, with a high of 11 for the Feyweave wearing Wizard. Now, let's look at the monsters they might be fighting: Savage Minotaur (16 Brute) - The Savage Minotaur hits at a +19 to AC. For the guys with no DEX, this means an auto-hit on anything other than a 1, since they only have 18 AC. So basically, they will be hit [B]every single round[/B] unless that Minotaur whiffs on a 1. For a Brute, don't you think that's going to hurt a bit? Against that 24 AC though, he's hitting on a 5. Still really good, but at least there's a [I]chance[/I] that he'll miss against them. The Wizard, with his 29 AC from the Feyweave, will likely be fine though. He'll get hit on a 10 or higher, which is about 55% of the time. That's not too bad considering that he's only wearing cloth armor and not a frontline PC. Abyssal Ghoul (16 Skirmisher) - This guy is at a +21 versus AC. He'll hit the non-DEX PC's automatically on anything but a 1, and the DEX PC's on a 3. The Feyweave Wizard will get hit on an 8, which is pretty good, but this is a skirmisher and that's a melee attack. It [B]should[/B] be pretty good against a cloth wearing Wizard. Cyclops Hewer (16 Soldier) - As a soldier, he's got a pretty good to-hit. Namely, a +23 vs AC. That means that he hits everyone [I]but[/I] the Feyweave Wizard on a 2 or better. So, send a couple of these guys in and good luck escaping from the encounter with your life. Edit: Before someone says something, I just wanted to say that I'm aware that I didn't include examples of something like a Fighter with 14 DEX and such. I did this to make the examples a little easier. With the low end of no DEX mod and the high end of a +6 from a 22 DEX (the highest the majority of players would have, unless they actually took a 20 at character creation) I felt it was pretty easy to see what the range should look like. Plus, against that Cyclops Hewer, only a 24 DEX would actually get you anything, since otherwise he'll hit anything else on a 2 or better. [/QUOTE]
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