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Sleeping in armor?
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<blockquote data-quote="Amphimir Míriel" data-source="post: 4586565" data-attributes="member: 55933"><p>This.</p><p></p><p>Since 4E is less vulnerable to the "15min workday", you can be a lot more strict about not letting characters sleep in dungeons without consequences.</p><p></p><p>Now, if the party insisted on sleeping in the dungeon, I would then have to bring up the "sleeping in armor" issue.</p><p></p><p>Improvising a bit, I would say that sleeping in light armor has no consequences (at least for a few nights), but sleeping in heavy armor requires an endurance check: failure means you start the next day with one less healing surge.</p><p></p><p>Probability of a midnight ambush would depend on how well the party prepares... If they hole up pretty well, hide their position, keep quiet and setup a guard rotation, their chances are low... However an adventuring party that decides to sleep in the middle of a corridor without any guard or preparation deserves what they get!</p><p></p><p>Now, if the plot requires a midnight ambush in an inn, where half the party is missing armor, then I would do it, but of course I would take their lowered defenses into account...</p><p></p><p><em>Edit (after reading Doctor Proctor's post): I haven't yet tried Paragon or Epic play, but how about making the ambush a "wolfpack" type of encounter with 4 minions and 3 skirmishers, all of them of one or two levels below the party?</em></p></blockquote><p></p>
[QUOTE="Amphimir Míriel, post: 4586565, member: 55933"] This. Since 4E is less vulnerable to the "15min workday", you can be a lot more strict about not letting characters sleep in dungeons without consequences. Now, if the party insisted on sleeping in the dungeon, I would then have to bring up the "sleeping in armor" issue. Improvising a bit, I would say that sleeping in light armor has no consequences (at least for a few nights), but sleeping in heavy armor requires an endurance check: failure means you start the next day with one less healing surge. Probability of a midnight ambush would depend on how well the party prepares... If they hole up pretty well, hide their position, keep quiet and setup a guard rotation, their chances are low... However an adventuring party that decides to sleep in the middle of a corridor without any guard or preparation deserves what they get! Now, if the plot requires a midnight ambush in an inn, where half the party is missing armor, then I would do it, but of course I would take their lowered defenses into account... [I]Edit (after reading Doctor Proctor's post): I haven't yet tried Paragon or Epic play, but how about making the ambush a "wolfpack" type of encounter with 4 minions and 3 skirmishers, all of them of one or two levels below the party?[/I] [/QUOTE]
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Sleeping in armor?
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