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Sleeping in heavy armour
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<blockquote data-quote="LiL KiNG" data-source="post: 5416618" data-attributes="member: 83799"><p><strong>But you're a Dwarf...</strong></p><p></p><p>The rules don't seem to get into how long you have to be asleep in armor before it effects you further than resting in any armor heavier than light fatigues the wearer. So I guess it could be argued that any sleep, since the armor is cumbersome and uncomfortable to sleep in, would fatigue the wearer. Mostly a DM call on this I'd say.</p><p> </p><p>However, there is this entry from the Dwarf's Race; </p><p>Hill dwarf base land speed is 20 feet. However, hill dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). </p><p> </p><p>With that I might accept, as a DM, that a dwarf wouldn't be so bothered by snoozing in his armor, as I am sure plenty do on long guard shifts in the lonely tunnels of their mines. Maybe instead of being fatigued you'd only get a partial action on the first round or two of being woken up. That is a big maybe and again totally up to DM fiat.</p><p> </p><p>There are some pretty easy ways around this though with a little gold - in the Magic Item Compendium there is an Armour Crystal I believed called the Restful Crystal, for 500gp or so, that allows you to sleep in your armor without becoming fatigued (pretty sure your armor needs to be at least masterwork quality to attach the crystal though!). There is also in the same book a ring called the Ring of Arming that lets you completely swap out your outfits and weapons - you could go from looking like a poor weary traveler to being a fully armed and armored warrior just by activating the ring. I think that ring runs in the 5000gp range though.</p></blockquote><p></p>
[QUOTE="LiL KiNG, post: 5416618, member: 83799"] [b]But you're a Dwarf...[/b] The rules don't seem to get into how long you have to be asleep in armor before it effects you further than resting in any armor heavier than light fatigues the wearer. So I guess it could be argued that any sleep, since the armor is cumbersome and uncomfortable to sleep in, would fatigue the wearer. Mostly a DM call on this I'd say. However, there is this entry from the Dwarf's Race; Hill dwarf base land speed is 20 feet. However, hill dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). With that I might accept, as a DM, that a dwarf wouldn't be so bothered by snoozing in his armor, as I am sure plenty do on long guard shifts in the lonely tunnels of their mines. Maybe instead of being fatigued you'd only get a partial action on the first round or two of being woken up. That is a big maybe and again totally up to DM fiat. There are some pretty easy ways around this though with a little gold - in the Magic Item Compendium there is an Armour Crystal I believed called the Restful Crystal, for 500gp or so, that allows you to sleep in your armor without becoming fatigued (pretty sure your armor needs to be at least masterwork quality to attach the crystal though!). There is also in the same book a ring called the Ring of Arming that lets you completely swap out your outfits and weapons - you could go from looking like a poor weary traveler to being a fully armed and armored warrior just by activating the ring. I think that ring runs in the 5000gp range though. [/QUOTE]
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