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Slightly Cheesy One-shot idea (sorta long)
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<blockquote data-quote="Peterson" data-source="post: 2173795" data-attributes="member: 21431"><p><strong>Now, the characters....</strong></p><p></p><p><strong>Pilot </strong> </p><p></p><p>You are also the Captain – and owner – of the ship, the <em>Molly Haggard</em>. </p><p>You’re a playboy, a gunslinger, a cigarette-smoking smart-ass. Yes, you’re good with a sidearm, and probably the best gorram pilot this side of the blue sun, but you’re cocky and sometimes too stubborn. You’ve been this way ever since your Uncle Cobbs the VIII forced you to watch the Chronicles of Jayne Cobbs remake. To the disappointment of your Uncle, you didn’t really like how Jayne Cobbs, who your Uncle claims he is directly descended from, was represented. You did find the Captain rather shiny though. </p><p>However, you’ve grown some and realized it’s not all about what was and what should be. It’s about dealing with what’s in front of you. So, while you still dress like Captain Tightpants, and do your best to talk like him, you’ve also grown into your own person. </p><p>Some things will never change though – like your adopted name (Nathan Reynolds) or the fact that while others use lasers, you still carry a firearm – a custom firearm at that. Shiny, huh? </p><p></p><p><strong>Co-Pilot </strong> </p><p></p><p>A gruff, no-nonsense person, always chewing on a cigar (or puffing on it if lit) and complaining about how you’re coming down with something and how your joints ache. However, you’re never really bothered by the cold or by electrical shocks, and you can move quickly enough that some attacks are less severe. </p><p>(You’re a mutant, with the Drawbacks of Ability Decay: -2 Dex and Weak Immune System: -2 to Fortitude saves vs poisons, disease, and radiation sickness. However, you have the abilities of Energy Resistance 5: Cold and Electricity as well as Force Barrier: 3/day; lasts a number of rounds equal to your Constitution modifier; Damage Reduction of 3/-) </p><p>You come from a high-gravity colony world – Nataka – and grew up tending to the land. As soon as you were able, you took off to the stars, joining the military. However, you were constantly picked on for your short stature and bad health, so you soon parted ways. You hopped from job to job, from transport to colony to transport, doing whatever work you could find. Finally, after over ten years of drifting, you ended up serving on the Molly Haggard as co-pilot and second-in-command. </p><p>You get along with the pilot fairly well; same with the gunners – but that damn engineer… Something about that damn engineer. Maybe the way the engine room is always so messy or the fact that the engineer doesn’t seem to take anything seriously…. </p><p></p><p><strong>Engineer </strong> </p><p></p><p>So, you’re not completely serious. Why should you be? They say repairing and designing and creating are serious things, but they just seem to come naturally to you. Besides, you’d much rather be tinkering with your hoverboard or someone’s weapon. </p><p>Sure, you’re a little messy, a little quirky, a little accident prone – hence the multiple scars and of course, the cybernetic arm – but you’ve calmed down since then. Really! </p><p>Okay, it possibly doesn’t help that you regularly mix Solar Sugar Blast Skittles into your Choc-Coca Itty Fudge Brownie Bits cereal, or that you wash it all down with Super-charged Coca-Cola (now with 3x more caffeine), but hey – at least you’ve thought about starting to pick up some of your messes. That should count for something, right? </p><p>Oh yeah, something to say about your past. Well, it sucked. You were orphaned at age six – your parents killed by a faulty Automac. You grew up in an orphanage that never checked if you were even there – a dirty place that, more often than not, forgot to leave food out for you and could care less if you got in trouble. Yet, you kept things straight and managed to land yourself a good place as a starship technician’s assistant. Within a few months, you surpassed him in pure skill and ended up replacing him within the company – at least until the accident that cost you your arm. Now, you’re on some run-down, beat-up Falcon, with a guy who thinks he’s Solo as captain and pilot. Not all bad though, you get to annoy the co-pilot. Wonder if he can pull your arms off? </p><p></p><p><strong>Gunner (Bughunter) </strong> </p><p>You made it to 15 years of age….15 years of living in paradise….before the Bugs came. Your colony, Para 1, was an untouched frontier planet, covered with beautiful rolling hills, breathtaking mountains, but the Bugs took all that away. Your home, your family, but they didn’t take your anger…no, no they didn’t. </p><p>You typically dress in dark leather and often have a stern grimace upon your face. When you’re not cleaning your weapons or practicing with them, you can be found drinking… Your poison of choice? A little brew you make called Bugblood – 190% alcohol and distilled in a small section of the armory that you’ve claimed as your own. The Bugs hit your home first, but you plan on making your face the last thing they ever see. </p><p>Last week was your 22nd birthday, and the Engineer got you – somehow – an Old Earth relic. Something called Starship Troopers. Good documentary. You can identify with the subject of interest – Johnny Rico – but wonder how Mr. Hollywood knew what the Bugs looked like. The Warrior Bugs, you mean, because you’ve never seen another type. Anyway, good documentary. You’ve been memorizing the lines so you can quote them whenever you get the chance. </p><p>Oh, and you do smile – when Sugar says that line about scrapping them (Bugs) off your boot. How very true. </p><p></p><p><strong>Gunner (Brute) </strong> </p><p></p><p>You are a brute. No two ways around it. You were born big and remained that way even to this day. However, while you are a tremendous sight, you aren’t as stupid as most expect. More than once, you’ve used that to your benefit. Besides your intelligence, you have a way with the opposite sex and can often talk them into doing things for you; favors if you will. In fact, you got your place on the <em>Molly Haggard </em> due to your charisma – a few well-placed words to a few well-placed people, and well, you were hired. </p><p>Some dealers get antsy when they see your impressive stature accompanying the Captain (or Co-Pilot), but it just makes the deals go down so much easier – especially when they realize they will be dealing with you; that you’re the deal-maker. </p><p>You like to dress in such a manner that enhances your already overwhelming figure and you tend to favor medium to heavy weight armors when you’re out in the field. You try not to go anywhere without your high-frequency sword, sometimes to the co-pilot’s annoyance. </p><p>You have a very good relationship with everyone on the crew – well, as good as one can have with the Bughunter at least. You would gladly lay your life down for the Captain if needed, and only slightly less so for the rest of the crew. </p><p></p><p><strong>The Doctor </strong> </p><p></p><p>Dr. Robert Clayton Dean, formerly a popular company doctor, servicing employees – and their families – working for Bishop Technologies and Industry, rounds out the crew. A dark haired, thin man in his late 40’s, he is always well-dressed (rather fond of darker colors) and maintains a properly trimmed goatee and beard. His voice rarely rises above a loud whisper, and he abhors violence. Dr. Dean prides himself on his intelligence and can be quite pretentious most of the time. </p><p>Dr. Dean is on the run after accidentally causing the death of a prominent BTI employee during a routine surgery. BTI’s personal security force investigated his bank accounts and recent spending habits, determining that he had been paid by a rival company – most likely Weyland Yutani – to kill their leading geneticist. </p><p>Knowing that he wouldn’t be able to prove his innocence, he went on the run, took to the stars. After hiding in the shipping section of a few transports, Dr. Dean used the remaining money he had on him to buy passage on a run-down fast freighter called the <em>Molly Haggard</em>, where he is also serving as the crew’s medic, usually to his utmost distain. </p><p>Dr. Dean doesn’t get along with the crew at all really, thinking of them as slightly more advanced as apes, though their personal hygiene and dietary habits are about equal to the primate. However, he tolerates them, as they are aiding him in hiding, as well as being possibly useful if he is ever found by BTI’s security forces. Dr. Dean is all about survival.</p></blockquote><p></p>
[QUOTE="Peterson, post: 2173795, member: 21431"] [b]Now, the characters....[/b] [B]Pilot [/B] You are also the Captain – and owner – of the ship, the [I]Molly Haggard[/I]. You’re a playboy, a gunslinger, a cigarette-smoking smart-ass. Yes, you’re good with a sidearm, and probably the best gorram pilot this side of the blue sun, but you’re cocky and sometimes too stubborn. You’ve been this way ever since your Uncle Cobbs the VIII forced you to watch the Chronicles of Jayne Cobbs remake. To the disappointment of your Uncle, you didn’t really like how Jayne Cobbs, who your Uncle claims he is directly descended from, was represented. You did find the Captain rather shiny though. However, you’ve grown some and realized it’s not all about what was and what should be. It’s about dealing with what’s in front of you. So, while you still dress like Captain Tightpants, and do your best to talk like him, you’ve also grown into your own person. Some things will never change though – like your adopted name (Nathan Reynolds) or the fact that while others use lasers, you still carry a firearm – a custom firearm at that. Shiny, huh? [B]Co-Pilot [/B] A gruff, no-nonsense person, always chewing on a cigar (or puffing on it if lit) and complaining about how you’re coming down with something and how your joints ache. However, you’re never really bothered by the cold or by electrical shocks, and you can move quickly enough that some attacks are less severe. (You’re a mutant, with the Drawbacks of Ability Decay: -2 Dex and Weak Immune System: -2 to Fortitude saves vs poisons, disease, and radiation sickness. However, you have the abilities of Energy Resistance 5: Cold and Electricity as well as Force Barrier: 3/day; lasts a number of rounds equal to your Constitution modifier; Damage Reduction of 3/-) You come from a high-gravity colony world – Nataka – and grew up tending to the land. As soon as you were able, you took off to the stars, joining the military. However, you were constantly picked on for your short stature and bad health, so you soon parted ways. You hopped from job to job, from transport to colony to transport, doing whatever work you could find. Finally, after over ten years of drifting, you ended up serving on the Molly Haggard as co-pilot and second-in-command. You get along with the pilot fairly well; same with the gunners – but that damn engineer… Something about that damn engineer. Maybe the way the engine room is always so messy or the fact that the engineer doesn’t seem to take anything seriously…. [B]Engineer [/B] So, you’re not completely serious. Why should you be? They say repairing and designing and creating are serious things, but they just seem to come naturally to you. Besides, you’d much rather be tinkering with your hoverboard or someone’s weapon. Sure, you’re a little messy, a little quirky, a little accident prone – hence the multiple scars and of course, the cybernetic arm – but you’ve calmed down since then. Really! Okay, it possibly doesn’t help that you regularly mix Solar Sugar Blast Skittles into your Choc-Coca Itty Fudge Brownie Bits cereal, or that you wash it all down with Super-charged Coca-Cola (now with 3x more caffeine), but hey – at least you’ve thought about starting to pick up some of your messes. That should count for something, right? Oh yeah, something to say about your past. Well, it sucked. You were orphaned at age six – your parents killed by a faulty Automac. You grew up in an orphanage that never checked if you were even there – a dirty place that, more often than not, forgot to leave food out for you and could care less if you got in trouble. Yet, you kept things straight and managed to land yourself a good place as a starship technician’s assistant. Within a few months, you surpassed him in pure skill and ended up replacing him within the company – at least until the accident that cost you your arm. Now, you’re on some run-down, beat-up Falcon, with a guy who thinks he’s Solo as captain and pilot. Not all bad though, you get to annoy the co-pilot. Wonder if he can pull your arms off? [B]Gunner (Bughunter) [/B] You made it to 15 years of age….15 years of living in paradise….before the Bugs came. Your colony, Para 1, was an untouched frontier planet, covered with beautiful rolling hills, breathtaking mountains, but the Bugs took all that away. Your home, your family, but they didn’t take your anger…no, no they didn’t. You typically dress in dark leather and often have a stern grimace upon your face. When you’re not cleaning your weapons or practicing with them, you can be found drinking… Your poison of choice? A little brew you make called Bugblood – 190% alcohol and distilled in a small section of the armory that you’ve claimed as your own. The Bugs hit your home first, but you plan on making your face the last thing they ever see. Last week was your 22nd birthday, and the Engineer got you – somehow – an Old Earth relic. Something called Starship Troopers. Good documentary. You can identify with the subject of interest – Johnny Rico – but wonder how Mr. Hollywood knew what the Bugs looked like. The Warrior Bugs, you mean, because you’ve never seen another type. Anyway, good documentary. You’ve been memorizing the lines so you can quote them whenever you get the chance. Oh, and you do smile – when Sugar says that line about scrapping them (Bugs) off your boot. How very true. [B]Gunner (Brute) [/B] You are a brute. No two ways around it. You were born big and remained that way even to this day. However, while you are a tremendous sight, you aren’t as stupid as most expect. More than once, you’ve used that to your benefit. Besides your intelligence, you have a way with the opposite sex and can often talk them into doing things for you; favors if you will. In fact, you got your place on the [I]Molly Haggard [/I] due to your charisma – a few well-placed words to a few well-placed people, and well, you were hired. Some dealers get antsy when they see your impressive stature accompanying the Captain (or Co-Pilot), but it just makes the deals go down so much easier – especially when they realize they will be dealing with you; that you’re the deal-maker. You like to dress in such a manner that enhances your already overwhelming figure and you tend to favor medium to heavy weight armors when you’re out in the field. You try not to go anywhere without your high-frequency sword, sometimes to the co-pilot’s annoyance. You have a very good relationship with everyone on the crew – well, as good as one can have with the Bughunter at least. You would gladly lay your life down for the Captain if needed, and only slightly less so for the rest of the crew. [B]The Doctor [/B] Dr. Robert Clayton Dean, formerly a popular company doctor, servicing employees – and their families – working for Bishop Technologies and Industry, rounds out the crew. A dark haired, thin man in his late 40’s, he is always well-dressed (rather fond of darker colors) and maintains a properly trimmed goatee and beard. His voice rarely rises above a loud whisper, and he abhors violence. Dr. Dean prides himself on his intelligence and can be quite pretentious most of the time. Dr. Dean is on the run after accidentally causing the death of a prominent BTI employee during a routine surgery. BTI’s personal security force investigated his bank accounts and recent spending habits, determining that he had been paid by a rival company – most likely Weyland Yutani – to kill their leading geneticist. Knowing that he wouldn’t be able to prove his innocence, he went on the run, took to the stars. After hiding in the shipping section of a few transports, Dr. Dean used the remaining money he had on him to buy passage on a run-down fast freighter called the [I]Molly Haggard[/I], where he is also serving as the crew’s medic, usually to his utmost distain. Dr. Dean doesn’t get along with the crew at all really, thinking of them as slightly more advanced as apes, though their personal hygiene and dietary habits are about equal to the primate. However, he tolerates them, as they are aiding him in hiding, as well as being possibly useful if he is ever found by BTI’s security forces. Dr. Dean is all about survival. [/QUOTE]
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