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Slime Wave
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<blockquote data-quote="Jeremy" data-source="post: 222592" data-attributes="member: 4036"><p>I don't believe that is correct. Just as Melf's does damage even on the round it is cast, and for a different example, how summoned monsters attack the same round they appear (instead of the following round), I'd have to say the slime does damage on contact just like the DMG obstruction entry for green slime says.</p><p></p><p>For one thing this is a what level spell? 7? 8? 9?</p><p></p><p>As for how to deal with number of patches per creature, as we use a battle map, in our games every 5' of it's facing would be each square it occupies. So 20x40 creatures are 4 wide and 8 long for 32 squares, though even if you centered it on the middle of the creature, it's only got a 15' spread on it, so the it's only getting 20x30 or 4 5' squares wide and 6 5' squares of it's length, so 24 squares and 24d6 possible con damage and one dead critter if it fails it's save.</p><p></p><p>Yay druids. Course a wizards finger o' death or phantasmal killer will do the same thing on a failed save, with less mess, but give the druids something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jeremy, post: 222592, member: 4036"] I don't believe that is correct. Just as Melf's does damage even on the round it is cast, and for a different example, how summoned monsters attack the same round they appear (instead of the following round), I'd have to say the slime does damage on contact just like the DMG obstruction entry for green slime says. For one thing this is a what level spell? 7? 8? 9? As for how to deal with number of patches per creature, as we use a battle map, in our games every 5' of it's facing would be each square it occupies. So 20x40 creatures are 4 wide and 8 long for 32 squares, though even if you centered it on the middle of the creature, it's only got a 15' spread on it, so the it's only getting 20x30 or 4 5' squares wide and 6 5' squares of it's length, so 24 squares and 24d6 possible con damage and one dead critter if it fails it's save. Yay druids. Course a wizards finger o' death or phantasmal killer will do the same thing on a failed save, with less mess, but give the druids something. :) [/QUOTE]
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