Hey all,
This weekend I finally got my PCs together and got them heading into a dungeon they tried to get into last session but had to run away from due to injuries sustained in a crossbow ambush.
As they were decending a stairway, I noticed that there were supposed to be two green slimes falling on them from above.
Recalling only that 3E has green slime as a trap rather than a monster (the module I was using was an AD&D conversion), I frantically leafed through the DM's guide seeking rules on how to treat slime.
I found a few, but they only dealt with the horrific and deadly effects of being hit by slime (d6 Con damage per turn).
So I made up a saving throw and then watched as slime utterly decimated my party. The Elven Ranger, realizing that his torch would only deal 1 point of damage per turn to the slime, decided to light *himself* on fire in order to avoid taking more Con damage.
My question is this:
What rules should I have followed for having a party of four walk beneath an opening where 2 slimes will attack them?
Needless to say, the massive damage sustained by the slime prevented further entry into the dungeon and required yet another journey to town to heal.
This weekend I finally got my PCs together and got them heading into a dungeon they tried to get into last session but had to run away from due to injuries sustained in a crossbow ambush.
As they were decending a stairway, I noticed that there were supposed to be two green slimes falling on them from above.
Recalling only that 3E has green slime as a trap rather than a monster (the module I was using was an AD&D conversion), I frantically leafed through the DM's guide seeking rules on how to treat slime.
I found a few, but they only dealt with the horrific and deadly effects of being hit by slime (d6 Con damage per turn).
So I made up a saving throw and then watched as slime utterly decimated my party. The Elven Ranger, realizing that his torch would only deal 1 point of damage per turn to the slime, decided to light *himself* on fire in order to avoid taking more Con damage.
My question is this:
What rules should I have followed for having a party of four walk beneath an opening where 2 slimes will attack them?
Needless to say, the massive damage sustained by the slime prevented further entry into the dungeon and required yet another journey to town to heal.