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Slivers are evil, Slivers are sly....
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<blockquote data-quote="Krishnath" data-source="post: 978386" data-attributes="member: 56"><p><strong>It's Wednesday, and you know what that means....</strong></p><p></p><p><span style="color: aqua">It's time for another sliver!</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Hope you like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Ward Sliver </u></strong></span></p><p><span style="color: aqua"><strong>Medium-Size Outsider (Sliver)</strong></span></p><p><span style="color: aqua"><strong>Hit Dice:</strong> 4d8+8 (26 hp)</span></p><p><span style="color: aqua"><strong>Initiative:</strong> +2 (Dex)</span></p><p><span style="color: aqua"><strong>Speed:</strong> 30', climb 30'</span></p><p><span style="color: aqua"><strong>AC:</strong> 16 (+2 Dex, +4 natural)</span></p><p><span style="color: aqua"><strong>Attacks:</strong> Claw +6 melee and Bite +1 melee</span></p><p><span style="color: aqua"><strong>Damage:</strong> Claw 1d4+2, Bite 1d6+1</span></p><p><span style="color: aqua"><strong>Face/Reach:</strong> 5'/5'</span></p><p><span style="color: aqua"><strong>Special Attacks:</strong> -</span></p><p><span style="color: aqua"><strong>Special Qualities:</strong> Sliver Qualities, Shared Traits, Ward,</span></p><p><span style="color: aqua"><strong>Saves:</strong> Fort +6, Ref +6, Will +6</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10,</span></p><p><span style="color: aqua"><strong>Skills:</strong> Balance +7, Climb +15 (+8), Hide +17 (+10), Jump +7, Listen +9 (+2), Move Silently +9, Spot +9 (+2), Swim +7</span></p><p><span style="color: aqua"><strong>Feats:</strong> Alertness, Combat Reflexes,</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Climate/Terrain:</strong> Any underground</span></p><p><span style="color: aqua"><strong>Organization:</strong> Swarm (20-80), Hive (Several thousand slivers and a queen)</span></p><p><span style="color: aqua"><strong>Challenge Rating:</strong> 3</span></p><p><span style="color: aqua"><strong>Treasure:</strong> None</span></p><p><span style="color: aqua"><strong>Alignment:</strong> Neutral</span></p><p><span style="color: aqua"><strong>Advancement:</strong> 5-6 HD (Medium-Size); 7-12 HD (Large)</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><em>'After some months of experimenting I was finally able to create a sliver that is able to protect itself from everything from demons, to modrons, to slaadi, to celestials with little trouble. My patron will be most pleased.' - Lanariel Shadowwing, Research Notes. </em></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Ward slivers the type of sliver most likely to be encountered with the sliver queen, much thanks to their defensive capabilities.</span></p><p><span style="color: aqua">The ward sliver is usually a uniform silver grey over its entire body, although the back of the creature is usually somewhat darker, sometimes almost black. The ward sliver reaches a length of over 7'.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Combat: </strong></span></p><p><span style="color: aqua">Ward slivers usually hang back, using their ward ability to protect themselves and bolster nearby slivers, but they will not hesitate to enter battle if the life of their queen is in danger.</span></p><p><span style="color: aqua"><strong>Ward (Sp):</strong> The ward sliver is constantly surrounded by a <em>Magic Circle</em> against either chaos, good, evil, or law. It can change what the <em>Magic Circle</em> protects against as a free action, and if the effect is dispelled, it may resume it as a move-equivalent action. The ward effect has a 30' radius from the ward sliver. If two ward slivers are within 30' of each other, the effects overlap, but do not stack, unless they protect against two different alignments.</span></p><p><span style="color: aqua">The effect is as the <em>Magic Circle</em> spell cast by an 8th level cleric.</span></p><p><span style="color: aqua"><strong>Shared Ability (Ex):</strong> All slivers within 60' of the ward sliver gains access to the ward ability of the ward sliver, save that the affected slivers cannot choose what alignment they protect against, but must protect against the same alignment as the ward sliver, if the ward sliver changes what alignment it protects against, all slivers withing 60' of it, change with it.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Comments and critizism is welcomed, tell me what you think. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 978386, member: 56"] [b]It's Wednesday, and you know what that means....[/b] [color=aqua]It's time for another sliver! Hope you like it. :D - [b][u]Ward Sliver [/u] Medium-Size Outsider (Sliver) Hit Dice:[/b] 4d8+8 (26 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 30', climb 30' [b]AC:[/b] 16 (+2 Dex, +4 natural) [b]Attacks:[/b] Claw +6 melee and Bite +1 melee [b]Damage:[/b] Claw 1d4+2, Bite 1d6+1 [b]Face/Reach:[/b] 5'/5' [b]Special Attacks:[/b] - [b]Special Qualities:[/b] Sliver Qualities, Shared Traits, Ward, [b]Saves:[/b] Fort +6, Ref +6, Will +6 [b]Abilities:[/b] Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10, [b]Skills:[/b] Balance +7, Climb +15 (+8), Hide +17 (+10), Jump +7, Listen +9 (+2), Move Silently +9, Spot +9 (+2), Swim +7 [b]Feats:[/b] Alertness, Combat Reflexes, [b]Climate/Terrain:[/b] Any underground [b]Organization:[/b] Swarm (20-80), Hive (Several thousand slivers and a queen) [b]Challenge Rating:[/b] 3 [b]Treasure:[/b] None [b]Alignment:[/b] Neutral [b]Advancement:[/b] 5-6 HD (Medium-Size); 7-12 HD (Large) [i]'After some months of experimenting I was finally able to create a sliver that is able to protect itself from everything from demons, to modrons, to slaadi, to celestials with little trouble. My patron will be most pleased.' - Lanariel Shadowwing, Research Notes. [/i] Ward slivers the type of sliver most likely to be encountered with the sliver queen, much thanks to their defensive capabilities. The ward sliver is usually a uniform silver grey over its entire body, although the back of the creature is usually somewhat darker, sometimes almost black. The ward sliver reaches a length of over 7'. [b]Combat: [/b] Ward slivers usually hang back, using their ward ability to protect themselves and bolster nearby slivers, but they will not hesitate to enter battle if the life of their queen is in danger. [b]Ward (Sp):[/b] The ward sliver is constantly surrounded by a [i]Magic Circle[/i] against either chaos, good, evil, or law. It can change what the [i]Magic Circle[/i] protects against as a free action, and if the effect is dispelled, it may resume it as a move-equivalent action. The ward effect has a 30' radius from the ward sliver. If two ward slivers are within 30' of each other, the effects overlap, but do not stack, unless they protect against two different alignments. The effect is as the [i]Magic Circle[/i] spell cast by an 8th level cleric. [b]Shared Ability (Ex):[/b] All slivers within 60' of the ward sliver gains access to the ward ability of the ward sliver, save that the affected slivers cannot choose what alignment they protect against, but must protect against the same alignment as the ward sliver, if the ward sliver changes what alignment it protects against, all slivers withing 60' of it, change with it. - Comments and critizism is welcomed, tell me what you think. :D[/color] [/QUOTE]
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