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Slow Combat Problems
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<blockquote data-quote="woodelf" data-source="post: 1479003" data-attributes="member: 10201"><p>Gah! It takes you 15min to get through a single round of combat? And i thought *we* were slow at D&D3E. I don't think i could stand playing a game where that was the norm (whether due to the mechanics or the players)--spending 12.5-15 minutes sitting around is way too long for a regular occurrence when the party isn't separated. And taking 2.5-3min just to resolve my [already-decided] actions is also way too long. I'd probably get frustrated if i had to run that game, too. I wouldn't want anyone to sit around doing nothing for 15min, even if the party has split up--i'll try and cut back and forth between members of a split-up party on about 15min intervals. But then that also means they get 15min of spotlight time between their 15min breaks. Now, i haven't run D20 System yet (only played it), so i have no idea if this is "normal" for the system, or peculiar to your group. I know that a round of combat sometimes lasted as much as 10-15min Back in the Day with AD&D--but that was a group of 9-15 players (usually with the players controlling about 1.5 characters each, what with NPC allies and all), and only for the big combats. I've routinely DMed through a round with 10 PCs in ~5min.</p><p></p><p>Oh, and i've yet to play in a D20 System, or run a D&D, combat that only lasted 3 rounds, which probably changes things a bit. 45min is a bit on the long side for my taste, but pretty typical for what actually occurs. It's just the fact that that's 3 rounds for you, rather than 10, that i find surprising--maybe if i was resolving combats in 3 rounds, i wouldn't mind as much that they took 15min each.</p></blockquote><p></p>
[QUOTE="woodelf, post: 1479003, member: 10201"] Gah! It takes you 15min to get through a single round of combat? And i thought *we* were slow at D&D3E. I don't think i could stand playing a game where that was the norm (whether due to the mechanics or the players)--spending 12.5-15 minutes sitting around is way too long for a regular occurrence when the party isn't separated. And taking 2.5-3min just to resolve my [already-decided] actions is also way too long. I'd probably get frustrated if i had to run that game, too. I wouldn't want anyone to sit around doing nothing for 15min, even if the party has split up--i'll try and cut back and forth between members of a split-up party on about 15min intervals. But then that also means they get 15min of spotlight time between their 15min breaks. Now, i haven't run D20 System yet (only played it), so i have no idea if this is "normal" for the system, or peculiar to your group. I know that a round of combat sometimes lasted as much as 10-15min Back in the Day with AD&D--but that was a group of 9-15 players (usually with the players controlling about 1.5 characters each, what with NPC allies and all), and only for the big combats. I've routinely DMed through a round with 10 PCs in ~5min. Oh, and i've yet to play in a D20 System, or run a D&D, combat that only lasted 3 rounds, which probably changes things a bit. 45min is a bit on the long side for my taste, but pretty typical for what actually occurs. It's just the fact that that's 3 rounds for you, rather than 10, that i find surprising--maybe if i was resolving combats in 3 rounds, i wouldn't mind as much that they took 15min each. [/QUOTE]
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