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<blockquote data-quote="Stalker0" data-source="post: 4883956" data-attributes="member: 5889"><p>From a mechanical standpoint, self correcting mechanics like these are the best way to correct flaws in game design....but they often have a big price that isn't picked up until Playtesting. Its what I like to call the "Dodge Problem" or the "Bard Bonus problem".</p><p></p><p>The dodge problem stems to the 3e dodge feat. Each round you declare your dodge target, and get a +1 to AC. Based on evidence I have seen speaking with many people on these boards....it is amazing how often people forget to declare their dodge target! In essence the feat becomes a complete waste...the bonus is only rarely applied.</p><p></p><p>Having played a bard for a while in a 3e game, the bard bonus is another often forgotten conditional bonus. I would provide my fellow players a +3 bonus to attack and damage....not a piddly amount by any stretch. Yet constantly I would have to remind them about the bard bonus.</p><p></p><p>I got a 20 attack roll....damn I missed!</p><p>Hey...did you remember the +3 to your attack roll?</p><p>Oh...a 23, I hit!</p><p></p><p>That would happen all the time.</p><p>So the moral is be careful about assuming mechanics introduced mid fight will solve your problem. Players that suddenly have to remember new bonuses may not remember them half as much as you would like.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4883956, member: 5889"] From a mechanical standpoint, self correcting mechanics like these are the best way to correct flaws in game design....but they often have a big price that isn't picked up until Playtesting. Its what I like to call the "Dodge Problem" or the "Bard Bonus problem". The dodge problem stems to the 3e dodge feat. Each round you declare your dodge target, and get a +1 to AC. Based on evidence I have seen speaking with many people on these boards....it is amazing how often people forget to declare their dodge target! In essence the feat becomes a complete waste...the bonus is only rarely applied. Having played a bard for a while in a 3e game, the bard bonus is another often forgotten conditional bonus. I would provide my fellow players a +3 bonus to attack and damage....not a piddly amount by any stretch. Yet constantly I would have to remind them about the bard bonus. I got a 20 attack roll....damn I missed! Hey...did you remember the +3 to your attack roll? Oh...a 23, I hit! That would happen all the time. So the moral is be careful about assuming mechanics introduced mid fight will solve your problem. Players that suddenly have to remember new bonuses may not remember them half as much as you would like. [/QUOTE]
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