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General Tabletop Discussion
*Dungeons & Dragons
Slower Healing and Longer Long Rests
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<blockquote data-quote="Don Durito" data-source="post: 8336538" data-attributes="member: 6687260"><p>Depends on the context. It means that players don't try to rest in situations that are somewhat implausible. It also means that wilderness travel flows better. Players don't blow their best spells if they don't know they will be able to regain them. It also puts a bit of time pressure on urban campaigns. If the PCs know they will lose a whole day, then they're reluctant to put aside the time for a long rest unless they really need to.</p><p></p><p>It basically increases the range of activities you can use in the game in which a long rest is something the players have to decide to do and weigh up, rather than something which happens.</p><p></p><p>With short rests I just ditch the whole 1 hour thing. 5 Minutes not in combat with a hard limit per long rest. Making sure there are spots in the game to take an hour breather puts work on me. Why should I do that work if I don't have to?</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8336538, member: 6687260"] Depends on the context. It means that players don't try to rest in situations that are somewhat implausible. It also means that wilderness travel flows better. Players don't blow their best spells if they don't know they will be able to regain them. It also puts a bit of time pressure on urban campaigns. If the PCs know they will lose a whole day, then they're reluctant to put aside the time for a long rest unless they really need to. It basically increases the range of activities you can use in the game in which a long rest is something the players have to decide to do and weigh up, rather than something which happens. With short rests I just ditch the whole 1 hour thing. 5 Minutes not in combat with a hard limit per long rest. Making sure there are spots in the game to take an hour breather puts work on me. Why should I do that work if I don't have to? [/QUOTE]
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Slower Healing and Longer Long Rests
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