Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Slowing Advancement and Other Arbitrary Restrictions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 3430171" data-attributes="member: 29398"><p>...finally back after a month's hiatus...what'd I miss? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anything that unties ExP awards from character actions is a lurking menace in my books, as it allows the cowardly/inactive/useless character to advance at the same rate as the character who is willing to take the risks. A system where the DM arbitrarily gives the entire party a level now and then falls right into this trap.</p><p></p><p>I also see ExP as a *character* reward rather than a *player* reward...if the character does something useful, it gets ExP for it. But in other threads here, many have said they give out ExP for showing up to the game, for "good roleplay" (whatever that is), for keeping a game journal, etc....in other words, ExP as player reward, with which I cannot agree.</p><p></p><p>As for the original question, yes, slow it down if you want to; assume going in that your campaign has the chops to last forever, and plan accordingly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Ask yourself where it might be, and at what level, 2 years down the road, and five years, and ten years...then tweak to suit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Both the games I run and those I play in tend to advance very slowly; most are fine with this as long as the story can hold the imagination.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3430171, member: 29398"] ...finally back after a month's hiatus...what'd I miss? :) Anything that unties ExP awards from character actions is a lurking menace in my books, as it allows the cowardly/inactive/useless character to advance at the same rate as the character who is willing to take the risks. A system where the DM arbitrarily gives the entire party a level now and then falls right into this trap. I also see ExP as a *character* reward rather than a *player* reward...if the character does something useful, it gets ExP for it. But in other threads here, many have said they give out ExP for showing up to the game, for "good roleplay" (whatever that is), for keeping a game journal, etc....in other words, ExP as player reward, with which I cannot agree. As for the original question, yes, slow it down if you want to; assume going in that your campaign has the chops to last forever, and plan accordingly. :) Ask yourself where it might be, and at what level, 2 years down the road, and five years, and ten years...then tweak to suit. :) Both the games I run and those I play in tend to advance very slowly; most are fine with this as long as the story can hold the imagination. Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Slowing Advancement and Other Arbitrary Restrictions
Top