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General Tabletop Discussion
*TTRPGs General
Slowing Advancement and Other Arbitrary Restrictions
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<blockquote data-quote="Hussar" data-source="post: 3430497" data-attributes="member: 22779"><p>Sigh. You keep missing the point. I'm not saying that leveling is faster or slower in any edition. I'm saying that IN MY EXPERIENCE, leveling is exactly the same speed. What I'm not doing is making grand sweeping generalizations about how the game is/was played, unlike some of the posters in this thread.</p><p></p><p>I'd also be very, very surprised if someone can play through the AP's in 1 adventure/month. 4 sessions to get through a single module? That's some screaming fast play. It took us almost three months just to get through the first Shackled City adventure. </p><p></p><p>I'm not trying to convince anyone of anything. I'm trying to say that just because leveling in a given edition was a certain speed for you, me or anyone else, doesn't make that a general truth for everyone. It took some people years to hit double digit levels in 1e. It took us about one. Some people are apparently screaming up to 20th level in one year. It took us almost two to hit 15th. </p><p></p><p>Experience is rarely universal. If you need an example in this thread alone of people making broad assumptions of how everyone's game looked, try this one:</p><p></p><p></p><p></p><p>BTW, what did you think of my idea to slow down xp. Simply basing xp awards on EL, rather than per CR will dramatically lower your xp awards. It worked quite nicely in the WOrld's Largest Dungeon when I used it.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3430497, member: 22779"] Sigh. You keep missing the point. I'm not saying that leveling is faster or slower in any edition. I'm saying that IN MY EXPERIENCE, leveling is exactly the same speed. What I'm not doing is making grand sweeping generalizations about how the game is/was played, unlike some of the posters in this thread. I'd also be very, very surprised if someone can play through the AP's in 1 adventure/month. 4 sessions to get through a single module? That's some screaming fast play. It took us almost three months just to get through the first Shackled City adventure. I'm not trying to convince anyone of anything. I'm trying to say that just because leveling in a given edition was a certain speed for you, me or anyone else, doesn't make that a general truth for everyone. It took some people years to hit double digit levels in 1e. It took us about one. Some people are apparently screaming up to 20th level in one year. It took us almost two to hit 15th. Experience is rarely universal. If you need an example in this thread alone of people making broad assumptions of how everyone's game looked, try this one: BTW, what did you think of my idea to slow down xp. Simply basing xp awards on EL, rather than per CR will dramatically lower your xp awards. It worked quite nicely in the WOrld's Largest Dungeon when I used it. [/QUOTE]
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