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Slumbering dragons - how would you do this?
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<blockquote data-quote="Quickleaf" data-source="post: 6669476" data-attributes="member: 20323"><p>An idea I'm playing with is that the longer the PCs put off dealing with a particular dragon, the more powerful it grows. This allows the dragons to always be a threat, sort of leveling along with the PCs. To make it more interesting there would be certain milestones the PCs could achieve to setback a particular dragon's awakening, so that when they did confront it, the dragon would be weaker than it would otherwise have been. Also playing with the idea of being able to put a dragon back into the slumber thru adventures, so that they don't have to fight it at all.</p><p></p><p></p><p>That would require the least work, just some sort of progression track describing when/in which order it gets back which abilities.</p><p></p><p></p><p>Great idea! I hadn't though of that!</p><p></p><p></p><p>So, what does that leave, resistance to a certain kind of damage? That could work.</p><p></p><p>The basic story with the royalty is imagine an ancient king like King Arthur being in a situation like in Dragonheart where to survive the dragon gives him some of its blood (though its coerced into doing so), which has the side effect of making the king an incredible warrior but also a bit mad. This blood curse passes down thru his lineage. The current king is 13th in the line, and the blood has become very diluted. A secret society wants to "reawaken" the power in the royal dragon blood.</p><p></p><p>There are no PHB dragonborn in the setting. Dragon's blood has tons of mystical properties that I've only hinted at. If someone were imbued with it like the first high king, they would gain crazy power probably comparable with a legendary magic item or artifact.</p><p></p><p></p><p>That's an interesting idea. I haven't run any dragons in 5e yet, so good to know about them being glass cannons in advance. That "mighty glacier" phrase makes a lot of sense in the way I've described dragons in the setting. If I were to rebuild I'd probably look to the linnorms for inspiration.</p><p></p><p></p><p>Totally <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I think it was in the movie Excalibur where the "Dragon" was like a force of nature that was mostly or entirely invisible. That is definitely the vibe I'm going for.</p><p></p><p>I'm actually thinking the dragons' Regional Effects will expand as they awaken as well. As a guideline I'm using the DMG note about 1 apex predator like a dragon per no more than 50 square miles. So perhaps 50 miles could be the upper limit of their Regional Effects. So as the dragons work to reestablish their ancient territories, they also exert a magical effect on those territories.</p><p></p><p></p><p>I will check it out, thanks!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6669476, member: 20323"] An idea I'm playing with is that the longer the PCs put off dealing with a particular dragon, the more powerful it grows. This allows the dragons to always be a threat, sort of leveling along with the PCs. To make it more interesting there would be certain milestones the PCs could achieve to setback a particular dragon's awakening, so that when they did confront it, the dragon would be weaker than it would otherwise have been. Also playing with the idea of being able to put a dragon back into the slumber thru adventures, so that they don't have to fight it at all. That would require the least work, just some sort of progression track describing when/in which order it gets back which abilities. Great idea! I hadn't though of that! So, what does that leave, resistance to a certain kind of damage? That could work. The basic story with the royalty is imagine an ancient king like King Arthur being in a situation like in Dragonheart where to survive the dragon gives him some of its blood (though its coerced into doing so), which has the side effect of making the king an incredible warrior but also a bit mad. This blood curse passes down thru his lineage. The current king is 13th in the line, and the blood has become very diluted. A secret society wants to "reawaken" the power in the royal dragon blood. There are no PHB dragonborn in the setting. Dragon's blood has tons of mystical properties that I've only hinted at. If someone were imbued with it like the first high king, they would gain crazy power probably comparable with a legendary magic item or artifact. That's an interesting idea. I haven't run any dragons in 5e yet, so good to know about them being glass cannons in advance. That "mighty glacier" phrase makes a lot of sense in the way I've described dragons in the setting. If I were to rebuild I'd probably look to the linnorms for inspiration. Totally :) I think it was in the movie Excalibur where the "Dragon" was like a force of nature that was mostly or entirely invisible. That is definitely the vibe I'm going for. I'm actually thinking the dragons' Regional Effects will expand as they awaken as well. As a guideline I'm using the DMG note about 1 apex predator like a dragon per no more than 50 square miles. So perhaps 50 miles could be the upper limit of their Regional Effects. So as the dragons work to reestablish their ancient territories, they also exert a magical effect on those territories. I will check it out, thanks! [/QUOTE]
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